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The ADMIRALTY-Class Patrol Cutter was developed by the REF's Spaceways Patrol And Enforcement Agency during the command of Max STERLING, it's first Commandant, specifically for law enforcement and
During the FIRST ROBOTECH WAR, Commodore STERLING had wanted to join the Coast Guard, but wartime pragmatism scuttled this. After the universe had settled down a bit, though, he requested permission from the Plenipotentiary Council (the forerunner to the Inter Planetary Alliance, and the political arm of the REF) to form a service within the REF modeled on the US Coast Guard. His request was approved, on the condition it be kept as a "second-line" service- No SDFs, no spacefolds. He was given as many T'sentraedi RIN NADOW LOJM-Class Monitor's as he wanted, a rank of Commodore (Senior Captain), and 06 months to have his "little force" operational. This he did, and to the amazement of some superiors, had a full fleet ready for operations in 04 months. (The only person not surprised by this was Admiral HUNTER, who had "accidentally" lost the better part of a fleet's worth of mat'eri'el in his friends section of the dockyards.) Originally intended only for LE and SAR duties, the ADMIRALTY-Class has proven more than capable of handling any duties that the Patrol has been tasked, maintaining clear passages (clearing meteorites and other obstructions to transit), servicing aids to navigation (mostly in the form of marker buoys), and even going muzzle-to-muzzle with incurring malconts (more than a few Tiresian and T'sentraedi Malconts have felt the sting of an ADMIRALTY-Class' firepower, and not lived to tell the tale). Every year, these vessels account for millions of tons of shipage successfully reaching its destination unharmed. The Chairman-Class Executive Transport is the sister class to the ADMIRALTY-Class, designed for comfort, rather than combat. With the exception of armor, armament, and creature comforts, the two classes are identical- The Chairman-Class has FAR greater creature comforts, sacrificing armor and armaments. However, the cost of the two is fairly comparable. A routine rumor surfaces that the Chairman Hayes-Hunter was a modified ADMIRALTY-Class vessel; This is not true, however she was one of the RIN NADOW LOJM-Class Monitors originally given to Commodore STERLING. (He elected not to use her, and she was declared "surplus" at the time.) Name: RDF ADMIRALTY-Class Patrol Cutter Model Type: High-Endurance Sector Patrol Ship Crew: 1,000 Passengers: As many as 100 more. MDC By Location: | |||||
Main Hull- Bridge- External Hatches (500)- Internal Hatches (500)- | 150,000 20,000 150 each 100 each | Fighter Hanger Doors (5)- Radar/Communications Antenna Arrays (06)- Thrusters (10)- | 1,000 each 2,000 each 20,000 each | ||
Speed and Statistical Data: | |||||
Spacefold: Not Available FTL: Factor 25 Cruising Speed: Mach 20 In Atmosphere: Not Possible; Will crash. Clearance: 200 feet Beam: 500 feet Length: 2,000 feet Weight: 20 million tons | Cargo: 500 tons Power Systems: Primary: Solar Sails Lifespan: Unlimited, but can not achieve FTL; Used for station keeping in system. Secondary: SARS-2,100 Reflex System Lifespan: 21 years Tertiary: Emergency Batteries 200,000 Lifespan: 500,000 hours on emergency power status. Cost and Availability: 100 million credits; Extremely common. Black Market: From 80,000 to 100 million credits; Occasionally available. | ||||
Weapons Systems: Note: "Weapons Systems" refers to normal baseline weapons systems; Before the vessels even come off the skegs, they are usually re-designed with some extra weapons. | |||||
1. T'sentraedi Style Heavy Laser (06): Still a highly effective design, it is an REF standard weapon throughout the fleet. MD: 1D4 times 100 per blast. Rate of Fire: Twice per melee. Range: 200,000 miles. Payload: Unlimited. 2. Automated Missile Battery (02): 02 of these batteries are on each vessel, on dorsal and one ventral. Missile Type: Any MRM or LRM Purpose: Anti-Ship Defense. MD and Range: Varies by type used. Rate of Fire: Twice per melee. Payload: Up to 1,000. | 3. Defensive Laser Batteries (0): Each vessel has 20 defensive laser batteries for anti-missile and meteorite defense. MD: 5D6 per blast. Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee). Range: 500 feet. Payload: Unlimited. 4. Ships, Fighters, Power Armor, and Robots: Unique amongst UGC vessels, the ADMIRALTY-Class Patrol Cutter do NOT carry fighters on-board, but can re-fuel them externally. There's simply no place to put them. Shuttles- 04 Space, Guardian, and Veritech Fighters- None. Up to 05 can attach to the outside for refueling, however. | ||||
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