Confederacy Of Independent Systems
Trade Federation/Separatist
B1 Battle Droid.

Geh 'Dia Order.
Geh 'Dia Order.
"Useless things. A greater danger to us than to Geh 'Dia."
- Unknown.
"B1 Battle Droids" were battle droids that made up the backbone of the Trade Federation Droid Army and the Separatist Droid Army. Often called "clankers" by Republic clone troopers, they were the successor of the hunter-killer
B1 Battle Droid.
Battle Droid.Production Information.
Manufacturer:Baktoid Combat Automata.
Product Line:B-series battle droid.
Model:B1 battle droid.
Class:Battle droid.
Technical Specifications:
Height:1.91 meters.
Gender:Masculine programming.
Sensor Color:Black.
Armament:E-5 Blaster Rifle;
SE-14 Blaster Pistol;
E-60R PBC.
Chronological And Political Information:
Eras:Rise of the Empire era;
Rebellion era; Annexation Era.
Two Different B1 Battle Droids In CIS Livery; On Left (yellow) Is A Command Battle Droid Unit, On Right (red) A Security Battle Droid.Affiliation:Trade Federation;
Geonosian Industries;
Techno Union;
Confederacy of Independent Systems;
Separatist Droid Army;
Separatist holdouts;
IG-88's Droid Army;
Zann Consortium;
Black Sun.
Later Usage:
Geh 'Dia.
droid. B1s were perhaps the most numerous (and expendable) soldiers in galactic history and unlike most organic soldiers they were capable of action in hostile environments like underwater or in space. They were designed for the most part to defeat their enemies through sheer numbers, not through their ability to think and utilize combat skills (unlike clone troopers).
The B1 Battle Droid was frequently used as a soldier for the Trade Federation. In almost every battle involving the Trade Federation there were battle droids.
B1 battle droids' heads were designed to imitate the shape of a dead Neimoidian's skull. In this way, they were intended to strike fear into an enemy's heart. In addition, their bodies vaguely resembled those of the Geonosians.
B1 battle droids were physically identical to their direct predecessor, the OOM-series battle droid; Unlike OOM models, however, they were not color-coded according to function, if any. However, some were painted with different colors to blend into a certain environment.
B1s were usually slaved to a central control mainframe located on a remote starship or some other well-defended facility. However this could lead to massive failure if the central control mainframe was destroyed, such as during the Battle of Naboo, which spurred interest in independent battle droids.
In extreme cases, the droids would deactivate the electromagnets that kept their limbs attached. During the Clone Wars, clone troopers learned to aim at the hips, torsos, and arm joints of the B1s to quickly destroy them.
B1s were designed for cheap mass-production. As a result, they were very flimsy and vulnerable, but were capable of swarming an enemy with their hugely superior numbers. Other models were more expensive.
Battle droids used E-5 blaster rifles, blaster pistols, and thermal detonators in combat. They spoke in a high-pitched monotone. The voice varied between units around the time of the Battle of Naboo, and at some point during the Clone Wars their voices were uniformly changed to a more high-pitched version.
"Remember, they are droids. They're a little slow."
- Ahsoka TANO, commenting on the battle droids' reaction time.
Initially they seldom employed sophisticated tactics in battle; Massed parade ranks or simple swarms were typically used, rarely displaying a concept of cover. As they collectively gained battle experience, and B1's began to show some improvement, but their in-battle reactions remained slow, and initiative was slight. Although they appear to be weak, they are in fact able to take down enemy in hand-to-hand combat as has often seen.
B1s were used by a variety of governments and armed forces. Even smugglers were known to use them, but in smaller amounts compared to the galactic armies of the commerce guilds. Many post-war users employ them either as sentries or a labor droids. Only large armies have fielded them as primary combatants. As such, those used as point guards ("pointmen" in human terms) are often ignored by enemy sentries and ambushes, a fact which many users have come to notice and use to their own advantage.
Intra-Galactic Law; Aftermath
The Rakatan Galactic Republic passed legislation that prohibited the use of droid armies and the development of militry hardware. In response, developers relocated their military research and production centers to extra-Republican territories like Geonosis while they recuperated from the militry fiscal losses of the previous conflict. Existing models of battle droids were improved upon apparently exponentially. Learning from the destruction of the Control Ship, the Trade Federation upgraded B1s with on-board independent intelligence centers that could operate without a master signal. The spherical centers of the Droid Control Ships were also redesigned to operate on land, which proved to be easier to defend.
Clone Wars
After the Trade Federation joined the Confederacy of Independent Systems, they became a part of the Separatist Droid Army. B1s would be the Confederacy's most common soldiers, with quintillions churned out on countless CIS factory worlds. They participated in many battles during this period.
Following the massacre of the Separatist Council most (if not all) B1s were de-activated, only t be reactivated later in service in the various factions that would scavenge units.
Post-Clone Wars
During the Geh 'Dia purge, many Geh 'Dai survivors reactivated at times hundreds of B1's to serve as a rearguard against Imperial forces. In at least one such incident during the cvil war, a rebel pilot reactivated thousands of B1's to lay an ambush that devastated an entire legion of Stormtroopers; Since body counts are attributed to the biologics that command droids, one rebel pilot had the strange honor of having a 1 million to one kill ratio.
Some were reactivated and reprogrammed for use as security droids; One petty crime lord rebuilt about a dozen and used them as his bodyguards.
Many more were used as cannon fodder by various crime lords and pirates.
Impact on Galactic Society
Toy versions of the B1 battle droid were known to have been manufactured, as Boba Fett had some of his own during his youth on Kamino. The extensive use of B1s by the Confederacy also contributed to the general distrust of droids in society that started during the Imperial Period, and that linger to the present.
B1 Battle Droids In Action During The Battle Of Geonosis.

A B-1 Battle Droid Retasked To Entertainment; "He" Reportedly Very Much Enjoyed "His" Job.A B1 Piloting A Single Trooper Aerial Platform.

The Trade Federation Droid Army At The Battle Of Grassy Plains.
A Lineup Of B1 Battle Droids.B1s During The Battle Of Christophsis.A Variant Of The B1 Frequently Encountered.An Open-Positioned, Unarmed B-1.
Baktoid Armor Workshop (BAW) and BlasTech Industries (BTI) were own by were Separatist factions, BAW by the Trade Federation and BlasTech by the Techno Union. Though BAW would eventually recover, BTI actually prospered. This was primarily because TU was a silent partner of the Trade Federation and controlled BTI through subsidiaries and front companies, thus hiding their influence. BTI would also disingenuously claim that BAW "stole" the design, though it has routinely been alleged the "Baktoid Armor Workshop," or at least the office responsible for the "reverse engineering" that lead to the SE-14, was in fact a BlastTech front office, allowing them to sell weapons to both sides. After the Dark Ages, however, much of the truth has come out, and BTI's true complicity in the events surrounding the Clone Wars has come to light (as has Chancellor PALPATINE'S engineering of the "crisis;" the TU was dissolved when the Foreman was murdered).
Post Annexation (current) Usage
The UGC allows the use of B-1's by UGC allied factions in secondary positions, or in place of biological forces but under the direct control of a biological member (a human, a Gungan, A Nabooian, etc.). They serve in the role of a squad leader, despite rank, and must be set to obey orders.
In security and body guard roles there's very little the UGC is prepared TO do, since the policy of the UGC has been to allow the use of machines to save lives at the cost of a machine whenever necessry; The simple fact is, the machine is replaceable. Lives aren't. The use by a crime lord to prevent arrest by the GIS or other law enforcement only complicates arrest; It's actually pointedly NOT a crime. However, arming a B1 with a machinegun or automatic weapon or explosives POINTEDLY is, as such weapons are restricted to militry use on all drones.
Battledroid Assassin (Sniperdroid).
Battledroid Assassin (Sniperdroid).

Production Information:
Manufacturer:Baktoid Combat Automata.
Product line:B-series.
Model:Battle droid assassin.
Class:Battle droid.
Technical Specifications:
Height:1.91 meters.
Sensor color:Black.
Armament:E-5s sniper rifle;
SE-14 blaster pistol;
V-1 thermal detonators;
Mark IV recon droid;
Chronological And Political Information:
Era(s):Rise of the Empire era.
Affiliation:Confederacy of Independent Systems;
Trade Federation;
Separatist holdouts.
E-5s Sniper Rifle.
View through an E-5s scope.A battle droid assassin aiming at a team of ARC troopers.
A Sniperdroid With An E-5s.View Through An E-5s Scope.

A Battle Droid Assassin Aiming At A Team Of Advanced Recon Commando (ARC) Troopers.
The "Battledroid Assassin" was a variation of the B1 battle droid used over the course of the the Clone Wars. Their gyroscopic stabilizers and detailed target-selection programs made them very effective snipers, which proved lethal to the Rakatan Republic. They weren't however as common as the regular B1 battle droids, because it was costly to make a droid as accurate as an organic sniper could be.
The Sniperdroid were equipped with a significantly upgraded central processor, capable of processing at 15 times the speed of standard B-1's, allowing them to think tactically and strategically, and not just in terms of immediate threats and targets. As such, they can also choose not to shoot, waiting for a better opportunity and remain hidden. They can also think in terms of cover and concealment, and not just cover themselves in camouflage netting. They can even make their own concealment, when none presented and were also usually painted in a camouflage scheme compatible with the local environment to help them remain hidden from enemy forces. They were armed with a BAW E-5s Sniper Rifles as well as a standard blaster pistol, thermal detonators, and an autoturret. After the Clone Wars most were either deactivated entirely or converted to standard B1's, and the REF spent 12 years trying to re-discover the secrets of the Sniperdroid.
These sniper units were used mostly for cutting down special targets such as enemy commanders or other highly dangerous foes.
Most commonly, they were sent in teams of 3 or 4, with each one spotting for the rest of the team, giving highly detailed targeting instructions to the others; They would then take a "blind shot," that is they would train their gun so that the shot would land where the first one reported the position of the target to be, thus preventing their own exposure (the enemy couldn't see where the actual shot came from, and wouldn't be able to see the droid that called in the shot). This was used to incredible effect in covering generalized retreats by Separatist forces, stymying advances by Imperial, and targeting command personnel. Imperial forces, in particular, seem to have developed countermeasures (notably the use of close air support to target sniperdroids, who couldn't effectively hide from air support; the INT-4 proved particularly adept at this role despite the fact that it was never intended to such duty), however during the civil war the rebels generally didn't care about the B1's. and in any case began using this to their advantage; The arrival of close air support would be met with anti-air sniper fire, forcing the close air support to disengage. In at least one case, this was used to send Imperial forces on a wild goose chase, with sniper teams targeting Stormtroopers in ones and twos, this bringing in air support; Anti-air snipers would attack the INT-4's, who would then call in heavy artillery. The sniper teams would then retreat, forcing the process to start all over again. This tricked the Imperial forces to think they were closing in on a significant prize, when in fact they were headed right into an old mining area worth absolutely nothing. The retreating rebels, meanwhile, had made their escape- Even the anti-air rebels were able to escape long before the Imperials realized how thoroughly they were duped.
The Battledroid Assassin used the standard E-5 Blaster Rifle and SE-14 Blaster Pistol (both discussed above) and a weapon unique to them, the E-5s Sniper Rifle, a sniper version of the E-5.
E-5s Sniper Rifle
The "BAW E-5s Sniper Rifle" was a sniper rifle produced by Baktoid Armor Workshop and used by the Battledroid Assassins of the Separatist Droid Army. It could be fired fully automatic with minimal recoil.
Unlike its Republic clone counterpart, the DC-15x sniper rifle, the E-5s had additional magnification levels but was not as accurate in long-range fire.
Post Annexation (current) Usage
The B-1 Assassin Battledroid is not in service per se currently due to concerns about the perception of imposing militry order in the Rakatan Galaxy, however the only thing needed to convert a standard B-1 to a Sniperdroid is uploading the control programming. E-5s's can be made available (most World-Class factory shuttles have one squad's worth of sniper rifles).

Name: B1 Battle Droid.
Model Type: Droid.
Class: Combat.
Crew: None.
Passengers: None.
MDC By Location:
* Torso-
** Upper Legs (2)-
** Lower Legs (2)-
*** Thrusters (2)-
Particle Beam Cannons (2)-
Forward Laser Cannons (2)-
**** Comms Cluster-
Shields (6 panels)-
Upper Arms (2)-
Lower Arms (2)-
Hands (2)-
Forearm Auto Cannons (2)-
***** Sensor Eye-
150 each
50 each
50 each
25 each
25 each
* Depleting the MDC of the torso will shut down the unit completely.
** Depleting the MDC of the legs will reduce speed by 90% by running.
*** Depleting the MDC of either one thruster will not reduce speed, but will reduce range (to 25% of normal range); Destroying both will ground the robot.
**** Depleting the MDC of the communications cluster will render the unit unable to communicate with a higher authority; It will remain with its assigned Mecha or continue the last mission given (for example, if instructed to proceed along a given route and destroy specified targets, finally reaching a specific spot, then no further instructions), but as soon as that Mecha is destroyed or that mission is completed it will return to its base. (If assigned to go to a point, with no further instructions, it 'may' remain there for up to 24 hours, but then will RTB.)
***** Depleting the MDC of the Sensor Eye will blind the robot, forcing it to use its other sensors to target. These sensors are fine for navigation and general area information, but for targeting purposes is not terribly accurate: No bonuses to strike.

Speed and Statistical Data:
Running: 22 MPH (35 kph)
Climbing: 65%.
Range On Land: Unlimited
Flying (Air & Space): 35 mph (56 kph).
Maximum Height: 50' (15/25 m).
Range In The Air: 1 mile (1.6 km).
Range In Space: Unlimited.
Surfaced And Underwater: 12 knots.
Range In the Water: Unlimited
Maximum Depth: 25 Feet
Range Underwater: Unlimited.
Height: 6 feet 5.5 inches (xm).
Width: 3 ft (Xm)
Length: 1.5 ft (Xm)
Weight: 0.25 tons (XX metric tons)
Cargo: None. Can not even carry emergency supplies.
Power System: Trade Federation T/D-431 Reactor.
Flight System: T'sentrædi-Style Grav Pods (internally located; post UGC design).
Cost and Availability: .25 millioncredi; Extremely common.

Weapons Systems:
The B-1 Series primarily carried two weapons, the Baktoid Armor Workshop (BAW, a Neimoidian Trade Federation owned concern) E-5 Blaster Rifle and the BlasTech Industries (BTI, a Techno Union-owned concern)
BlasTech E-5 Blaster Rifle.SE-14 Blaster
E-60R Particle Beam Cannon.E-5s Sniper Rifle.
Production Information:
Manufacturer:Baktoid Armor Workshop.BlasTech Industries.Baktoid Armor Workshop.Baktoid Armor Workshop.
Model:E-5 Blaster Rifle.SE-14 Blaster Pistol.E-60R PBC.E-5s Sniper Rifle.
Type:Blaster Rifle.Blaster Pistol.Particle Beam Cannon.Blaster Rifle.
Cost:900 credits.Unknown.Unknown.1,500 credits.
Physical And Technical Specifications:
Weight:2.2 kg.Unknown.Unknown.Unknown.
Capacity:500 shots.Unknown.7 rockets (1 in launcher, 6 carried by battle droid).500 shots.
Purpose:General Assault.Personal Defense.Anti-Vehicle combat.Anti-infantry/Infantry Support.
Usage And History:
Eras:Rise of the Empire Era;
Rebellion Era.
Rise of the Empire Era;
Rebellion Era.
Rise of the Empire Era;
Rebellion Era.
Rise of the Empire Era;
Rebellion Era.
Affiliations:Trade Federation;
Confederacy of Independent Systems;
Separatist holdouts;
Galactic Empire.
SE-14 Blaster Pistol. Both corporations were Separatist factions.
E-5 Blaster Rifle
The "E-5 blaster rifle" was a powerful and light but somewhat inaccurate standard blaster rifle of the B-Series battledroids.
The E-5 blaster rifle officially was manufactured by Baktoid Armor Workshop on order from the Trade Federation for their Droid Army.
The weapon had a large gas chamber that allowed for powerful blasts. It was originally a BlasTech design that allegeldly was reverse-engineered by Baktoid Armor Workshop for use by its droid troopers. The fact that the weapon was intended for use by non-living wielders allowed BAW to skimp on some of the finer points -such as the fact that short barreled weapons are comparatively fragile and produce great deal of heat over repeated firings. While these factors might inconvenience a human soldier, a Baktoid Battle Droid has no complaints.
During the Clone Wars, E-5 blaster rifles were still used by B1 battle droids, but they were rivaled by the B2 super battle droids, which had a wrist-mounted blaster instead of a rifle, something that proved to be a more effective and versatile weapon.
During the civil war, a large number of E-5's were discovered in an abandoned warehouse complex by rebels; They were retrofitted to humanoid use, and while the accuracy issues remained the user compatibility came within acceptable limits, giving the rebellion over 100,000 guns that were issued out in short order.
SE-14 Blaster Pistol
The SE-14, sometimes known as the SR combat pistol, was a basic blaster pistol produced by BlasTech Industries. It consistes of little more than a tube with a grip, and a small power pack located beneath the barrel. They were originally used by the battle droids of the Separatist Droid Army during the Clone Wars, and was referred to as the "Separatist blaster pistol." Likely due to the touchy situation of producing weapons for an enemy of the Galactic Republic, BlasTech denied that it was one of their designs.
After the fall of the Republic and the rise of the Galactic Empire, BlasTech was contracted by the Imperials to produce this weapon as a semi-automatic backup sidearm, known as the SE-14r. Another upgraded version, the SE-14C, was later released.
Smugglers and criminals are also known to use the SE-14 in significant numbers due to its simple and cheap construction; Across the Rakatan Galaxy, at least 5,000 factories have been identified manufacturing knock offs, generally of higher quality than the original design.
E-60R Particle Beam Cannon
The "E-60R Particle Beam Cannon" were used by Assault battle droids of the Confederacy of Independent Systems. After CIS heavy vehicles failed to stop the Rakatan Republic's mechs, the Techno Union designed this inexpensive yet effective missile launcher to support the tanks of the Droid Army. The weapons were produced by Baktoid Armor Workshop. The original rocket design was capable of homing in on a target at close range; Now a wider array of rockets are available, ranging from strictly unguided and irregular flight rockets (for general area effect, without specific targets) for gas and smoke rounds (for targeting and training) to hyper sophisticated rockets designed for anti-air purposes (most extensively used during the post-Clone civil wars).
Curiously they are referred to as "particle bean cannons" even though they are strictly not particle beam cannons; This appears to be a marketing ploy, though to what purpose nobody has to date determined, since the weapons was apparently intended for intra-corporation use only, and would never be sold abroad by the CIS.
E-5s Sniper Rifle
The "BAW E-5s Sniper Rifle" was a sniper rifle version of the E-5 produced by Baktoid Armor Workshop and unique to the Battledroid Assassins (in addition to the standard E-5 Blaster Rifle and SE-14 Blaster Pistol discussed above). It could be fired fully automatic with minimal recoil.
Unlike its Republic clone counterpart, the DC-15x sniper rifle, the E-5s had additional magnification levels but was not as accurate in long-range fire.
1. E-5 Blaster Rifle:
MD: .
Range: 0,000 feet (0000m).
Rate Of Fire: Twice per melee.
Payload: Unlimited.

2. SE-14 Blaster Pistol:
MD: .
Range: 0,000 feet (0000m).
Rate Of Fire: Twice per melee.
Payload: Unlimited.
3. E-60R Particle Beam Cannon:
MD: .
Range: 0,000 feet (0000m).
Rate Of Fire: Twice per melee.
Payload: Unlimited.

4. E-5s Sniper Rifle:
MD: .
Range: 0,000 feet (0000m).
Rate Of Fire: Twice per melee.
Payload: Unlimited.
  • ESM: Radar Detector. Passively detects other radars being operated.
  • Radar: Combat grade radar. Range 100 miles, can track up to 50 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • Blue Force Tracker: Identifies friend from foe. Overlays the information on both the radar and HUD, ensuring that friendly forces are not accidentally targeted.
  • GPS: Standard tracking device. Ties into the Blue Force Tracker.
  • Anti-Jamming System: Reduces Electronics Countermeasure by 25% (decrease skill level appropriately).
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Type-11 Wide Band Radio: Auxillery radio; Effective 10 mile range, auto encrypt/decrypt. Works on standard radio band wavelengths, so it can still be jammed (if the enemy knows the frequencies).
  • FLIR/SLIR: Forward and Side Looking Infrared. Allows the robot to see targets at night.
  • Virtual Map: Displays a continuously-updating map of local terrain for the bridge. Takes data from and gives data to other friendly units in the area. Effective navigation of 85% as updates come. Good to 500 miles. Specific range can be adjusted in 10,000 mile increments.
  • Video Camera: Records from the HUD. 5,000 hours of recording available.
  • Full range optic sensory suite: Infrared, ultra violet, Magnification, night sight, color filters, thermal imager. Range is about 20 miles for MOST sensors.
    Combat Profile for B1 Battle Droid:
  • 4 total attacks per melee.
  • +6 Strike.
  • +5 Dodge.