UGC Clariont Flag. | Aerial Mines and Spacefighters. | UGC Clariont Flag. |
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Otherwise normal mini- or short range missiles equipped with a grav pod just forward of the rocket motor. These mines are NORMALLY tethered to the ground by a power cable and programmed to attack certain specific targets from or in the air. Once a "suitable" target is detected, the missile breaks its confinement collar, the power tether drops to the ground, and the rocket motor engages. However, the power tether can be replaced with a solar panel, giving it unlimited hover time. These "free range" versions are used to control an entire PLANET normally.The mines are carefully constructed devices, which automatically balance themselves, sitting in the air roughly parallel to the ground.Note: Aerial Mines can also be used in space; However Space Mines are more usually used for this. (Space Mines and Aerial Mines have the EXACTLY same stats.)The three MAIN types of Aerial Mines are:Alpha Type Aerial Mine, based on Mini-Missiles;Beta Type Aerial Mine, based on Short-Range Missiles;Gamma Type Aerial Mine, based on Medium-Range Missiles.Aerial Mines are best utilized, generally speaking, as large-scale area denial weapons in the aerial theater; That is, they're best used to damage or destroy aero-spacecraft. This makes them highly effective, when fitted with solar arrays, in interdiction, by forcing shuttles attempting to enter or exit the atmosphere to either do so in a less-substantially covered area, or attempt to shoot down the mines. Ships in orbit are already watching areas not covered, and attempts to shoot them down will alert UGC Forces to the area the shuttles intend to pass.Tactically, aerial mines are generally effective in damaging bombers and transports, but are woefully inadequate against fighters and other fast-moving aero-spacecraft. |
Alpha Type Aerial Mine: |
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Otherwise normal mini-missiles equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against ground forces.Model Type: Mine, Aerial, Alpha Type.Class: Aerial Mine.Crew & Passengers: NONE! This would be a suicide weapon.M.D.C. By Location: |
Fuselage- Warhead- Rocket Motor- | 10 5 5 | Power Cable (Tether)- Solar Panels-
| 25 20
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Speed, Statistical Data, and Warhead Information: |
Kill Phase Flight: 500 MPH Hovering Ceiling: 5 miles Loiter Time: Unlimited on tether or solar panels; 48 hours on reserve battery supply. Width:Of Fuselage: 6 inchesAt Wingtips: 18 feet Length: 24 inches Weight: 5 lbs. Power System: Primary: Power Tether or Solar Panels Secondary: Battery Backup. Flight System: Grav Pod
| Cost and Availability: 50,000 credits each; Restricted- Only sold to authorized purchasers. Estimated Black Market Cost and Availability: Between 1,000 and one million credits, depending on quality; Occasional availability. Purpose: Defense/Area Denial M.D.: Varies by warhead. Rate of Fire: One time only. Range: In kill phase flight, they can attack any target within a one mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area. Payload: One time only.
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Features: |
- Radar: Combat grade radar. Range: 200 miles, can track up to 250 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
- ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
- Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
| - MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
- Motion Detector: Tracks motion around the mine to help identify a target and it's nature; Automated units use this to assist in kill/standby determination.
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Combat stats for the Type Alpha Aerial Mine:- 2 attacks per melee until destroyed.
- +2 dodge.
- +2 strike.
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Beta Type Aerial Mine: |
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Otherwise normal S.R.M.s equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against aircraft and large robots.Model Type: Mine, Aerial, Beta TypeClass: Aerial MineCrew & Passengers: NONE! This would be a suicide weapon.M.D.C. By Location: |
Fuselage- Warhead- Rocket Motor- | 20 10 10 | Power Cable (Tether)- Solar Panels-
| 25 25
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Speed, Statistical Data, and Warhead Information: |
Kill Phase Flight: 500 MPH Hovering Ceiling: 10 miles Loiter Time: Unlimited on tether or solar panels; 48 hours on reserve battery supply. Width: Of Fuselage: 4 inches At Wingtips: 12 feet Length: 38 inches Weight: 8.5 lbs. Power System: Primary: Power Tether or Solar Panels. Secondary: Battery Backup. Flight System: Grav Pod
| Cost and Availability: 150,000 credits each; Restricted- Only sold to authorized purchasers. Estimated Black Market Cost and Availability: Between 1,000 and one million credits, depending on quality; Occasional availability. Purpose: Defense/Area Denial M.D.: Varies by warhead. Rate of Fire: One time only. Range: In kill phase flight, they can attack any target within a 5-mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area. Payload: One time only. |
Features: |
- Radar: Combat grade radar. Range: 200 miles, can track up to 250 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
- ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
- Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
| - MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
- Motion Detector: Tracks motion around the mine to help identify a target and it's nature; Automated units use this to assist in kill/standby determination.
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Combat stats for the Type Beta Aerial Mine:- 2 attacks per melee until destroyed.
- +2 dodge.
- +2 strike.
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Gamma Type Aerial Mine: |
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Otherwise normal M.R.M.s equipped with a grav pod just forward of the rocket motor. Usually used as an area denial weapon against aircraft and ships, making it a HIGHLY popular weapon in UGC inventories.Obsolete aircraft (airframes beyond any hope of service life) are often rigged as the "hulls" of these mines; It also makes them highly visible, but this disadvantage is off set but launching hundreds of dead head hulks, forcing an enemy to engage all the mines and overwhelming the attackers.Model Type: Mine, Aerial, Type GammaClass: Aerial MineCrew & Passengers: NONE! This would be a suicide weapon.M.D.C. By Location: |
Fuselage- Warhead- Rocket Motor- | 30 20 20 | Power Cable (Tether)- Solar Panels-
| 25 25
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Speed, Statistical Data, and Warhead Information: |
Kill Phase Flight: 1,200 MPH Hovering Ceiling: 25 miles Loiter Time: Unlimited on tether or solar panels; 72 hours on reserve battery supply. Width: Of Fuselage: 6 feet At Wingtips: 21 feet Length: 10 feet Weight: 50 lbs. Power System: Primary: Power Tether or Solar Panels. Secondary: Battery Backup. Flight System: Grav Pod. | Cost and Availability: 1.5 million credits each; Restricted- Only sold to authorized purchasers. Estimated Black Market Cost and Availability: Between One and Eight million credits, depending on quality; Occasional availability. Purpose: Defense/Area Denial M.D.: Varies by warhead. Rate of Fire: One time only. Range: In kill phase flight, they can attacks any target within a 30-mile area. Those tethered to the ground can be tasked to attack a specific target, or any target inside a given area. Payload: One time only. |
Features: | |
- Radar: Combat grade radar. Range: 200 miles, can track up to 250 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
- ESM: Radar Detector. Passively detects other radars being operated. Can be used to target enemy vehicles.
- Tether: Allows continuous connection to the ground, both for power and communications; Tethered mines can actually be activated by ground controllers.
| - MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
- Motion Detector: Tracks motion around the mine to help identify a target and it's nature; Automated units use this to assist in kill/standby determination.
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Combat stats for the Type Gamma Aerial Mine:- 2 attacks per melee until destroyed.
- +2 dodge.
- +2 strike.
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