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NAzI Germany.
NAzI Germany.
Panzerjager Tiger (P) (Elefant).
NAzI Germany.
NAzI Germany.
Panzerjager Tiger (P) (Elefant).
PANZERJAGER TIGER (P)/ELEFANT/FERDINAND LINE DRAWING.
Elefant Technical View.
Type:Heavy tank destroyer.
Place Of Origin:NAzI Germany.
Production History:
Designer:Ferdinand PORCHE.
Designed:1942–1943.
Manufacturer:Porsche GmbH.
Produced:March–May 1943 (modification into Elefant October–November 1943).
Number Built:91.
Specifications:
Weight:65 tons (143,000 lb).
Length:26 feet 8 inches (8.14m) with gun.
Width:11 feet 1 inches (3.38m).
Height:9 feet 9 inches (2.97m).
Crew:6 (driver, radio-operator, commander, gunner, two loaders).
Armor:11.81 inches (300mm) maximum.
Main Armament:L-15b Rail Launcher.
Secondary Armament:L-02a Rail Launcher.
Engine:2 times Maybach HL 120 gasoline, 600 PS (592 hp, 442 kW).
Power/Weight:9.23 PS/ton.
Suspension:Longitudinal torsion-bar.
Operational Range:521 miles/838⅖km.
Speed:19 mph (30kph).
PANZERJAGER TIGER (P)/ELEFANT/FERDINAND IN ACTION.
Elefant In Action (date and location
unknown, possibly FBX 21555320).
PANZERJAGER TIGER (P)/ELEFANT/FERDINAND IN ACTION.
Cut Away View.
The Elefant (German for "elephant") was a Schwerer Panzerjager (German: "heavy tank-hunter" or a tank destroyer) of the German Wehrmacht during World War II. It was built in small numbers in 1943 under the name Ferdinand after its designer Ferdinand Porsche, using tank hulls that had been produced for a cancelled German heavy tank design. In 1944, after modification of the existing vehicles, they were renamed Elefant. The official German designation was Panzerjager Tiger (P) and the ordnance inventory designation was Sd. Kfz. 184.
Kranick-Desel Land Systems (KDLS) obtained original blueprints (by means undisclosed) and built one unit per original specification. After extensive testing they found a plethora of potential alterations to the design they felt they would improve the vehicle (beyond the obvious rearmament, repowering, and addition of gravpods).
Development History
In NAzI Germany
Porsche GmbH had manufactured about one hundred chassis for their unsuccessful proposal for the Tiger tank, the "Porsche Tiger," in the Nibelungenwerk factory in Sankt Valentin, Austria. Both the successful Henschel proposal and the Porsche design used the same Krupp-designed turret, the Henschel design had its turret more-or-less centrally located on its hull, while the Porsche design placed the turret much closer to the front of the superstructure. Since the competing Henschel Tiger design was chosen for production, the Porsche chassis were no longer required for the Tiger tank project. It was therefore decided that the Porsche chassis were to be used as the basis of a new heavy tank destroyer, Ferdinand, mounting Krupp's newly developed 88 mm (3.5 in) Pak 43/2 anti-tank gun. This precise long-range weapon was intended to destroy enemy tanks before they came within their own range of effective fire. Ferdinand was intended to supplant previous light tank destroyers such as Marder II and Marder III in the offensive role. A similar gun was used in the lightly armored Hornisse (later known as Nashorn) tank destroyer, built at the same time.
Under Kranick-Desel Land Systems
After building KDLS "Elefant 001," the engineers began designing a new powerplant, only to discover there were already several that matched the necessary specification; In fact, there was three that KDLS themselves built, one of which provided 75% of the power needed but took only 1/3 the space available without modification; In theory, they could have mounted 3 such engines and had 2.25 times the needed power. These used far less fuel per ton as well; The original fuel tanks could carry enough fuel to run the tanks for 521 miles.
Design
Chassis
In the original design, the engines mounted amidships; This forced Ferdinand developers to mount the anti-tank main gun armament at the rear of the hull. A sloped casemate was built around the gun emplacement, with the driver and radio operator were in separate compartments in the main hull and the gunner and commander in the casemate. As the engines were placed in the middle, the radio operator and the driver were separated from the rest of the crew and could be addressed only by intercom.
KDLS engineers made no attempt to resolve this; They simply added a modern intercom system, but they did change the radio's receiver and speaker to the driver and commander's stations, reducing the required crew by one; The space itself, being still open and accessible, could be used as an operational engineer's position.
The original armor was increased to 7.88 inch (200mm) by bolting on a second plate; KDLS engineers, working essentially from scratch, redid the armor as 11.81 inches (300mm) right off, and replaced the ancient rolled steel (good enough to stop common slug throwers but completely outmatched by anything currently on the battlefield) to modern REF-standard armor plating.
Drive
The original design used twin gas fueled air cooled engines to drive two electric motors; Other than to replace the gas engines with a pair of hydrocell engines (hydrocell being the standard), and updating the generator (ironically provided by Siemens-Schuckert, who provided the original design generators), very little "real" improvements could be made in this regard.
The drive motors were another matter; Rather than connecting the drive motors to drive sprockets, the drive motors were connected directly to the 12 wheels, as well as the drive sprockets (though the later only to ensure the caterpillar stayed properly strained during movement, so as not to jump off track). This allowed the tank to continue to function even if a track were destroyed. These changes didn't improve speed (only 19 mph/30kph), but did improve damage recovery ability and range (to 521 miles/838.4 km). The systems was also far more reliable in the field; The original design was maintenance heavy, with drive sprockets requiring replacement every 310.6 (or so) miles. The new drive sprockets, because they really weren't taking strain but rather removing slack, can go "about" 1,000 miles (destruction testing showed and average of 993.15 miles).
The change to wheel-driven function proved particularly critical; Minor damage to tracks on the original design would leave a mostly intact vehicle vulnerable to capture, as the crews could not effectively repair them under fire. With the tracks now being a secondary matter intended primarily to improve traction and distribute weight more widely, the tanks were far less likely to become stranded behind enemy lines, and more readily able to save themselves (the Elefants at Kursk couldn't be rescued at all in the later months of the battle, and thus were usually destroyed in place- their crews rarely reaching friendly lines). As a final, though standard measure, gravpods were installed primarily for traversing unusually rough terrain and to allow a crippled vehicle to retreat to friendly lines.
Armament
The NAzIs built their Elefant with an 88MM Panzerabwehrkanone 43/2 gun "Pak 43 anti-tank gun." KDLS engineers settled on the L-15b Rail Launcher in a similar mindset (though there was one attempt to build one with a L-35 Rail Launcher that succeeded… for about 14 minutes before the gun's weight crushed the mount and was in danger of crushing the whole tank, and had to be abandoned at their testing facility). The Pak 43 had 25 degrees traverse and elevation.; The KDLS design didn't allow for traverse, but has a 38 degrees inclination and an impressive -15 degrees declination,
In September 1943 all surviving Ferdinands were modified based on battle experience by adding a ball-mounted MG-34 in the front, a commander's cupola from a standard StuG III for improved vision, and the application of Zimmerit paste. The KDLS engineers were ignorant that these were "upgrades" and had done two of the three already, with the MG-34 replaced by an L-02a in essentially the same role.
Production
The UGC shocked many when they ordered 200 Elefants for the REF Army, even though the technically far superior M-602 Anarissa SePATaK was already in service, with over 1,000 companies made of solely Anarissa's in nearly that number (180-210) already in action.
The order was received and the tanks delivered, and they "have" seen some action, but the true purpose it was later discovered was to encourage other buyers, which it did in some numbers; KDLS had to contract out construction in dozens of systems, solely to limited production of their own. As much as the tanks real capabilities is the novelty of the vehicle, and their impressive appearance; Even the Geh 'Dia have 2 (under 501ST Legion).
Name: Type 2 Ka-Mi.
Model Type: Infantry Support Tank.
Class: "Armored Car."
Crew: 2 or 3; Commander, Driver-Mechanic/Executive Commander, Gunner/Mechanic. The Commander has Master both the Driver-Mechanic duties and the Gunner duties; To become a Driver one must First Master the duties of a mechanic; The Gunner is the underway mechanic, but hasn't Mastered all of the mechanics duties yet.
Passengers: None; Not even possible.
MDC By Location:
Hull-
Crew Compartment-
Hatches (2)-
Wheels (12)-
Casemate-
800
150
100 each
100 each
500
Main Gun-
Secondary guns (2)-
Engine Compartment-
* Tracks (2)
150
100
140
100 each
Notes: Usual penalties apply.
* Destroying one track but not the other will cause the vehicle to suffer a -12% piloting skill; Destroying or removing the other track will negate this on flat hard surfaces, but cause a -25% to pilot on sand and mud. Effects are cumulative.
Speed and Statistical Data:
Speed: 19 mph (30kph). NOTE: Due to the use of ultra-powerful grav pods, there is NO physical terrain that they can't traverse, period.
Hovering Height: From 2 to 10 feet.
Maximum Range: 25,000 miles.
Height: 9 feet 9 inches (2.97m).
Width: 11 feet 1 inches (3.38m).
Length: 26 feet 8 inches (8.14m) with gun.
Weight: 65 tons (143,000 lb).
Powerplant: Twin Ventro 81 hydrocell turbines; Output: 442 Kw at 592 hsp; Range: 521 miles/838.4 km.
Hover System: Standard grav pods.
Drive System: Twin SHr41 dual-phase aeration jets; Output: 22,000 hsp.
Cargo Capacity: Crew supplies only. Beyond that, a few pounds of various cargos can be to be tied onto the hull; Care must be taken to ensure that such cargo's exposure to environmental factors (including chemical, biological, and nuclear/Reflex weapons) is minimized, and should be restricted to crew or critical battlefront supplies only.
Cost and Availability: Each tank costs 1.5 millioncredit, but is basically always available.
Black Market Cost and Availability: Between 1,000 and 50millioncredit; Not generally available, since they'd be captured or stolen.
Weapon Systems:
1. L-15b Rail Launcher: This self propelled rail launcher system consists of a semi automatic weapon system. The Type 15b system is fed from a 20 round magazine inside the hull of the vehicle, and takes 20 minutes to reload. The system is radar controlled. Designed for SRM's.
Purpose: Heavy Assault.
Weight: 3.4 tons
Damage and Range: Varies by type used.
Rate Of Fire: Per gunner's attacks per melee.
Payload: 20 per magazine. Takes 20 minutes to reload.
Bonus: Either quadruples the normal range of the missile OR triples it and adds +3 to strike.
2. L-02a Rail Launcher: A single unit version of the towed LIMA-02 (said "LEE-MA zero too") is fed from a vehicle mounted magazine with 800-round capacity. This system is effective both in a low-altitude air defense role, and in a ground-role. The system is optically or radar controlled. Designed for Micro-Missiles.
Purpose: Heavy Assault.
Weight: 1.2 tons
Damage and Range: Varies by type used.
Rate Of Fire: Per gunner's attacks per melee.
Payload: 800 rounds (loads from the sides).
Bonus: Either quadruples the normal range of the missile OR triples it and adds +3 to strike.
Features:
  • Hearing Amplification: Can amplify sounds as quiet as 1 decibel at 1,000 feet, and in the ultra- and sub-sonic ranges.
  • HUD: Displays maps, radar, targeting information, and any OTHER information the user wants directly in front of the user.
  • Video Recorder: Records from sensors and the cockpit itself. 500 hours of recording available.
  • Radar: Combat grade radar. Range: 20 miles, can track up to 100 individual targets. 95% reliability (not effective on stealthed vehicles).
  • ESM: Radar Detector. Passively detects other radars being operated.
  • Motion Detector: Activates a loud wailing when an object is coming at the user fast, and a soft ringing if it's coming slowly. Activation ranges must be specified by the pilot.
  • Blue Force Tracker: Identifies Friend from Foe. Overlays the information on both the radar and HUD, ensuring that friendly forces are not accidentally targeted.
  • GPS: Standard tracking device.
  • Virtual Map: Displays a continuously-updating map of local terrain for the pilot. Effective land navigation of 85% as updates come. Good to 50 miles. Specific range can be adjusted in 1 mile increments.
  • Grav Clamps: Reversing the polarity of the grav pods allows the vehicle to adhere to any SOLID (and some liquids) in the known universe.
  • Loudspeaker: Amplifies voice 1 to 100 times. 100 feet in normal crowds.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Type-11 wide band radios: Effective 10 mile range, auto encrypt/decrypt. Works on standard radio band wavelengths, so it can still be jammed (if the enemy knows the frequencies).
  • XTNDR RADAR/Radio Antenna Extender: A simple, 2 cubic foot helium balloon lofts a 10 lb. pod 100 feet into the air. Hanging from this payload is a fiber-optic cable that relays the data collected from the XTNDR Pod to the vehicles computers. Note that using this system under heavy foliage will allow the radar, etc to work there, at no penalties, but it will not break the canopy either.
    MDC By Location:
    Pod: 50
    Fiber Optic Cable: 10
    Effect: Extends range of any sensors 10 times (or defeats other penalties in a 5 mile area).
  • Standard Infantry Grip Points: Allows hands-free adhering to the outside of the Panzerjager's sides. Generally, there are about 20 grip points per tank, even though only a five-man team is assigned to a tank. Hand grips are also attached, though not required to be used. See HERE for more information.

    Combat Bonuses from Panzerjager Tiger (P) (Elefant) Combat Elite:
  • +4 strike
  • +1 dodge.
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