PREVIOUSAERO-SPACE HOMEPAGENEXT
UNITED NATIONS/PLENIPOTENTIARY COUNCIL/ROBOTECH EXEDITIONARY AND DEFENSE FORCES.
United Nations/Plenipotentiary Council
Robotech Expeditionary And Defense Forces.
EC-66 "God's
Eye" AWACS.
UNITED NATIONS/PLENIPOTENTIARY COUNCIL/ROBOTECH EXEDITIONARY AND DEFENSE FORCES.
United Nations/Plenipotentiary Council
Robotech Expeditionary And Defense Forces.
The EC-66 "God's Eye" AWACS is the descendant of the EC-33 "Tracker" AWACS developed for the United States Air force as the primary airborne early warning and control system (AWACS) during the Global Civil
EC-66 "God's Eye" AWACS.
EC-66
An EC-66 "God's Eye" AWACS.
Production Information:
Manufacturer:McDonnell-Douglas/Maiher (a Terran/Garudan firm).
Product Line:Heavily modified MD-97ER airframe.
Model:EC-66.
Class:Aero-Space.
Cost:2.2 millioncredit per unit.
Technical Specifications:
Length:159 ft 11/4 inches.
Height/Depth:32 ft 8.5 inches.
Maximum Speed:567 mph.
Armament:None per se.
Crew:
Flight Command Crew:
Two pilots, navigator, flight engineer, and 2 flight mechanics.
Mission Crew:
Mission Commander, 3-4 air controllers, 5 surveillance systems operators, 2 comms operators, 1 radar/radio/sensor tech, 1 command display technician, 2 flight services specialists, and 1 historical assistant.
Passengers:1 (in emergencies).
Cargo Capacity:Flight Crew's emergency gear only. The entire flight crew must wear power armor when flying.
Consumables:Only a few hours worth and a few days of emergency rations.
Usage:
Availability:Militry.
Roles:Airborne Warning And Command Systems.
War. Like its predecessor, the EC-66 carries an extensive mission avionics package to provide long-range target acquisition, identification, and tracking, both of air and land based targets, and command, control, and communications for directing other units. Finally, personnel on board the EC-66 analyze the data to determine strengths, intentions, and probable route(s) of advance, retreat, and engagement, providing force commanders with the intelligence needed to act.
The airframe of the EC-66 "God's Eye" AWACS is a modified version of the MD-90-50 airframe chosen for the EC-33; The EC-33 had long, slender wings necessitated by the understanding of aerodynamics and flight of the time. The EC66 uses grav pods for flight, and therefore the wings would be redundant. In fact, the use of grav pods allows the craft to be transatmospheric; Wings precluded this, and therefore became a hindrance.
The EC-33 also had a massive discus-shaped radome above the fuselage; This design is inherently flawed, and engineers had to spend more time designing it to be safely mounted than doing anything else. In the EC-66, this dome is mounded in a specially-design notch on the underside of the fuselage, which is inherently more secure, and allows expanded systems to be installed. Also, the radome prevented the EC-33 from rolling in the air, as this would cause the craft to become unstable; In fact, anything except straight, level fight was HIGHLY discouraged due to stability. With the radome notch, the craft could do barrel rolls and not be the least unstable- Except back aft, where everyone is puking.
The EC-66 is similar to previous generations of AWACS aircraft in name and mission only; Beyond that the God's Eye is so far advance of anything the Robotech Defense Forces, Army Of The Southern Cross (ASC), or even the Robotech Expeditionary Forces until the God's Eye's development could ever field, it's like comparing the Wright Brother's Flyer to the stealth fighter. Also, the lack of wings reduces the aircrafts vulnerability in the air, allows the craft to fit into much smaller hangers on the ground, and reduced the overall maintenance costs. (The last element, however, is negated with the more technical nature of the avionics and flight system.) The forward canards were replaced by a second set of avionics for flight operations. Four Rolls Royce DDR771-R4-16 Dual Phase Aeration Scramjet Engines, each providing over 240,000 hsp at 170,000 lbs thrust, are mounted over the radome not only to provide the thrust needed to propel the vehicle, but to power the nearly five MW of electricity needed for mission success. Ironically, it is not the grav pods, but the MRI system, that uses the most power.
The EC-66 mounts a RT/SKI-17 Multi-Phase S-Band Phased Array Doppler System in its radome which rotates at 1 RPM. The system has the capability of scanning in both elevation as well as azimuth and thus can revisit targets if necessary. The system can simultaneously operate in both low-PRF pulsed modes to enable the detection long-range targets beyond the horizon and high-PRF modes to detect all-altitude targets out to the radar line of sight.
In addition to its airborne detection capabilities, the EC-66 mounts a powerful SR/AR-225 radar on two electronically-scanned conformal antenna on top of the main body in front of the surveillance radar. The SR/AR-225 has 30 separate modes including the capability to operate as both a Moving Target Indicator (MTI) or as a Synthetic Aperture Radar (SAR) which allows the system to paint a picture of ground based targets and to aid in targeting. Target quality coordinates are thus provided to the EC-66's associated fighters which can either attack them directly or use long ranged stand off weaponry.
Early in the formation of the IPA (later the UWA, then UGC), military leaders concentrated on building purely combat units such as Guardians and Destroids; However, by late Twenty First Century, they realized a need for more long range observation capability, and selected the EC-33 to model the plan; Re-engineered with new materials and technology (including laser resistive armor and Chameleon Limited Observation System), the EC-66 aircraft has become a near-combat survivable platform in its own right, and are often close enough to the action that they get hit; However, doctrine holds these craft are NOT to in the fight, as they are far too valuable to lose. Also, when in combat they develop tunnel vision, and distal threats can be easily ignored, or not seen at all.
Protoculture engines were originally considered for the EC-66, but the engineers on the project felt that the expense could not be justified in this type of platform; As a result, the EC-66 block-01 mounts four convention Rolls Royce DDR771-R4-16 Dual Phase Aeration Scramjet Engines, each providing 240,000 hsp at 170,000 lbs thrust.
Production of the EC-66 Block Five, which is the U.G.C. standardized variant, began in 2092. The REF used the last surviving EC-33 Block 20's, one fully intact and parts from 5 or 6 others (the exact numbers aren't clear, due to the condition of the planes) as models to work from. The airfield they were being stored at had been attacked by the Invid during Red Sky, and all but one was virtually destroyed; However, the "destroyed" ones provided a great deal of valuable intelligence on how the EC-33 was engineered, and this made a critical difference.
The EC-33 proved to be of very little use during the Second Robotech War, as the Robotech Masters typically attacked from orbit; The radar of the EC-33 was not configured for this type of observation, and thus couldn't see the approaching enemy to provide a warning in sufficient time to be of any practical use. This was corrected in the EC-66 by making it not only reconfigured in terms of radar array and general fuselage layout, but also in terms of flight capability; Since they are independently transatmospheric, they can patrol space, if to a limited degree.
To the surprise of the uninitiated, the radome does provide lift for the EC-66; Enough to allow the plane to get airborne with a 3,000 ft max. safe thrust take off. More importantly, it provides enough lift to allow for a safe return to base in the event the plane losses her grav pods (such as by getting shot full of holes); Two spare type 4 grav pods (slightly smaller than the type 5's that are installed) are kept on board for this reason, but the crews drill for "hard landing" anyways, with every EC-66 pilot and crew member participating in a 6 hour touch-and-go operation of air foil effect alone every month (usually it's 2-5 t&g's per flight, giving the same or more number of hours). The plane also has arrestor gear, but not catapult gear, allowing for landing on a ship.
Crewing the EC-66 has create some controversy; There are 2 "Flight Services Specialists." When challenged on the issue, the REF quickly states that a flight services specialist is what in the civilian world is called a "flight stewardess." At first (and occasionally since) this created controversy; What does a combat plane need with a stewardess? The answer was simple; The crews comfort was not the issue; Simple food, water, etc. so that they could do the mission was. The crew have to remain at their posts throughout the flight, and by necessity must EAT at their seats. The Mission Commander can only risk relieving a crew member for ten to fifteen minutes for lavatory breaks. The second position to create controversy was the "Historical Assistant." The "historical assistant" keep careful notes on what has happened of the time of THIS engagement, and can access records of previous engagements to give the Mission Commander as better idea of what is happening NOW.
Name: "God's Eye." AWACS.
Model Type: EC-33.
Class: Airborne C3I AWACS.
Crew:
Flight Command Crew: Two pilots, navigator, flight engineer (the navigator and flight engineer stations can easily double as the other, allowing one to take over for the other without trouble), and 2 flight mechanics (to make the repairs). The entire command crew are capable of making basic repairs at least, though the navigator isn't always necessarily a proper flight mechanic (and often isn't even trained as a pilot). An additional comms officer can also be assigned as needed (their station being the jump seat).
Mission Crew: Mission Commander (in command of everything outside of the cockpit), 3 or 4 air controllers, 5 surveillance systems operators (one dedicated to radar, one dedicated to MRI, and the remaining four ASDIR by Mission Commander), 2 communication operators (relaying information to command centers and friendly ships in the area), 1 radar, radio, and sensor systems technician, 1 command display technician, 2 flight services specialists, and 1 historical assistant. The "historical assistant" keep careful notes on what has happened of the time of THIS engagement, and can access records of previous engagements to give the Mission Commander as better idea of what is happening NOW.
Passengers: There is a jump seat, but no passengers are typically carried.
MDC By Location:
* Fuselage-
** Pilot's Cockpit-
** Tail-
200
100
80 each
** Engines (2)-
*** Radome-
**** Forward Canards (2)-
80 each
120
25 each
NOTES:
* Depleting the MDC of the fuselage will destroy the unit.
** Destruction of any of these components will cripple the aircraft; Pilots are now at-15% to pilot skill. They are also small and hard to hit (requires a called shot at -5 to strike). Destroying ALL 3 grav pods will force the pilot to pilot the craft on airfoil effect ONLY (-25% to pilot skill, and does result in a crash landing, but you MIGHT still walk away).
*** Destruction of the Radome will knock out the long range surveillance systems.
**** Destruction of the forward canards will knock out the short range defensive systems less active systems (chaff/flares and decoys).

Speed and Statistical Data:
Taxiing on the ground: 10 MPH
Range On Land: About 1 mile normally; 10 miles max.
Flying: 567 mph
Climb Rate: 33,363 ft per minute.
Service Ceiling : Transatmospheric.
Range in the air: 13,608 miles (apox 24 hours); Can be refueled in the air.
In Space: 1,903 mph (3,062.61 kph) with 20 minute initial burn.
Range In Space: 200 flight hours or crew exhaustion (48 hours).
Length: 159 ft 1.25 inches
Wingspan: 57 ft 5.75 inches
Height: 32 ft 8.5 inches
Weight: 100,000 tones.
Cargo: Flight Crew's emergency gear only. The entire flight crew must wear power armor when flying.
Powerplant: Quad Dual-Phase Aeration Rolls Royce DDR771-R4-16 Hydro-Cell Scramjet Engines; Output: 240,000 hsp at 170,000 lbs thrust; Lifespan: 60,000 flight hours.
Flight Systems:
Primary: Grav Pods.
Secondary: Normal Aero-Foil effect and Hydro-Cell Jets.
Cost and Availability: 10 million credits each; 3 months to build.
Black Market Cost and Availability: Between 100,000 and 100 million credits, depending on buyer and seller; Occasionally available, but mostly a special request in an outlier territory.
Offensive/Defensive Systems:
The nature of the God's Eye doesn't allow it to be armed per say; However, the radar and other sensors of the Gods Eye are so FAR advanced over typical aero-spacecraft that they require a VASTLY expanded discussion. The craft DOES have defensive systems, especially the standard AMC/FD and LDP, plus the addition of Steiner-style decoys.
01. Variable Full-Force Barrier Field: The Variable Full-Force Barrier Field provides additional protection for the craft, but all sensors are at half effect (and the MRI won't work at all).
Purpose: Defense.
MDC: 200 per panel; 1,200 total available. NOTE: Each panel MUST still have 1 MDC for the system to continue working.
Effect: Provides 200 MDC in each of 06 panels.
Range: 40 ft.
Coverage Characteristics: A full 360 degrees coverage area around the craft.

02. Hardened Circuits: The electronics on board are unaffected by EMPs or scramblers.
Purpose: Defense.
Effect: EMPs, even military grade ones, have no effect. Ators are known to have such weapons.
Range: On board.
Coverage Characteristics: All on-board electronics.

03. Magnetic Shields: A magnetic shield beyond the Full-Force Barrier Field disperses ion and particle beams and befuddles missile electronics.
Purpose: Defense.
Type: Shield.
Effect: All particle beams do 1/2 damage; Missiles have a 30% chance of being confused and missing; Ion beams are also diminished: Roll normal effect +10%; If restricted, ship is sluggish, not DIS.
Range: 350 ft beyond the craft.
Effective Against: Particle and ion beam and missiles only; Lasers are unaffected, as are other weapons.
Coverage Characteristics: A full 360 degrees coverage area around the craft.

04. AMC/FD: Anti-Missile Chaff/Flare Dispensers. Actually launches a glob of burning magnesium/aluminum alloy to confuse both radar AND heat sensory systems. Fires off 04 chaff/flares each time it is activated. The system is KNOWN to work on all KNOWN radar and infrared systems, but concerns continue that somewhere out there their MIGHT be a system that will be totally unaffected by the system. Reduce effects by 20% against smart missiles (add +20% to rolls for smart missiles.)
Effect:
01-50: Enemy missile or missile volley detonates in chaff cloud- Missiles are all destroyed
51-75: Enemy missile or missile volley loses track of real target and veers away in wrong direction (may lock onto another target).
76-00: No effect, missile is still on target.
Also note that the chaff cloud will also blind nearby heat sensors (and optically based sensors at night) for 1 melee. They will suffer the following penalties: Reduce melee attacks (or actions) and combat bonuses by half.
Duration: 1D4 melee rounds.
Payload: 60 chaff/flares. Each time the system is engaged, the system fires off 04 chaff/flares.

05. LDP: Launched Decoy Pods located on the tip of the port and starboard wingtips; The craft carries a pair of pods that contains advanced decoy drones. These drones are launched to go where ever they want for 30 minutes. Each is a specially designed lure that mimics the craft; This system has been successfully deployed against SEVERAL alien radar-type sensors (including one that works off of sound), but has no effect on Invid Protoculture sensors.
MDC: 5
Effects: The decoy has a 98% chance of fooling ordinary non military radars and non smart guided missiles, and a 90% chance of fooling military grade radars and advanced smart missiles.
Range: Released to go wherever it wants. Can fly independently for about 30 minutes.
Rate of Fire: Up to 4 times per melee.
Payload: 8 per pod (16 Decoys total).

06. Decoy Pods: The Steneirian style decoy pods still in use on the Steiner Fighter has been installed on the EC-66 under a working agreement with the Steiner Republic; REF engineers didn't want the system, but have accepted its presence. The decoys themselves are specially modified Mini-Missiles that produce burning globs of magnesium/aluminum alloy to confuse both radar AND heat sensory systems, as well as creating a lot of smoke to obscure the fighter. NOTE: Though the modified mini-missiles combine smoke flares, AMC/FDs, and LDP's, they aren't powerful enough for use with Destroids/Guardians/Etc. Reduce effects by 20% against smart missiles (add +20% to rolls for smart missiles).
Purpose: Defense.
Effect:
01-50: Enemy missile or missile volley detonates in chaff cloud- Missiles are all destroyed.
51-75: Enemy missile or missile volley loses track of real target and veers away in wrong direction (may lock onto another target).
76-00: No effect, missile is still on target.
Also note that the chaff cloud will also blind nearby heat sensors (and optically based sensors at night) for 1 melee. They will suffer the following penalties: Reduce melee attacks/actions, and combat bonuses by half. Also, a cloud of smoke approximately 252 ft.
Duration: 1D4 melee rounds.
Rate of Fire: Once per melee.
Payload: 6 chaff/flares.

07. Westinghouse SAQ-310(R) Active Sensor Jamming: A circuit-hardening program that provides internal ECM protection. NOTE: The system has an effective protective sphere of 2003; Beyond that, the system is spotty and insufficiently effective, though intermittent jamming effect continues. Friendly units are equipped with jamming overrides, so the jamming doesn't effect them.
Purpose: Sensor and radio jamming.
System Type: Radar jammer.
Effect: Causes a loss 75% loss of information to enemy radar in a 200 miles sphere; Reduce enemy read sensory equipment by 40%.
Range: 2003 miles.
Effective Against: Any sensors and radio EXCEPT laser comms.
Coverage Characteristics: A full 360 degrees within the 2003 mile sphere.

08. IBM-3600 Combat Computer System: Tracks and identifies specific threats, with a database of over 10,000 objects stored in memory. The computer can detect, identify, and track up to 25,000 targets simultaneously, and keep in active memory up to 30 hours of such information. Feeds information to and takes information from the TIES sub-system, allowing targets to be tracked both in general and specific terms.
Purpose: Target Identification and Tracking.
System Type: Computer; Ties into the TIES.
Effect: 70% chance of identifying an unknown object (never before seen) at type and purpose; 78% of identifying a known type variant (such as the Fehran Fighter variant of the Spacer I Space Fighter); 90% of identifying a known type base model (such as the Spacer I Space Fighter).
Range: Per Selected Sensor.
Minimum Target Characteristic: Per Selected Sensor.
Coverage Characteristics: Per Selected Sensor.

Enemy Forces, Undamaged.
Friendly Forces, Badly Damaged.
Friendly Forces, Moderate Damage.
Unknown/
Civilian, Dead.
09. Anarrisa Systems Threat Identification and Engagement System (TIES): A sub-system in the IBM-3600 Combat Computer System is TIES; It assists the sensor operators and Mission Commander in identifying targets and selected the proper forces needed for the most effective threat neutralization. The computer then identifies the 300 most threatening targets for the Combat Computer, and assist it in tracking these targets. This system is cable of storing data on the top 900 Identified Targets. It tells the Combat Computer what the target is and what sort of forces should be used on it. Contains all currently known designs, all known major variants, and design characteristics parameters for unknown designs; The system has an 80% unknown design type ID success rate (this reflects chances of identifying an unknown design by type, such as bomber vs. attacker). It also has a 90% ID rate for known designs, and 85% id rate for major variants. Even when the specific variant can not be identified, the basic design USUALLY still can be, and when all else fails it can still at least determine what type of craft the target is. When even this fails, it can read out size, power use, and identifiable weapons systems for the sensor operators. TIES can also track damage; In this system, both as general (a red triangle with a green body indicates an undamaged enemy, a green triangle with a red body is a badly damaged friendly force unit, a yellow triangle with a black body is a dead unknown or civilian), and in specifics ("Head Red" badly damaged head unit, "Green Leg" undamaged leg, "Yellow Arm" moderately damaged arm, "Black Torso" destroyed torso; EXAMPLE).
The system also can interface directly with the sensor operators via text readout and synthesized voice system; One such sub-sub-assembly exists for each sensor operator and the Mission Commander; Additionally, they can select data to be shown on their individual displays.
Purpose: Target Identification and Threat Assessment.
System Type: Threat Identification and Engagement System (TIES)
Effect: Knows every major type of threat in the universe, including machines, psionics, magic, and natural occurrences with a minimum of 70%.
Range: Per Selected Sensor.
Minimum Target Characteristic: Not Applicable.
Coverage Characteristics: Per Selected Sensor.

10. Hughes USQ-700 Laser Communications jammer: Designed to detect, analyze, monitor, and jam voice and data laser link signals by enemy forces. NOTE: This is line of sight weapon, and must be aimed PRECISELY at either a transceiver or receiver.
Purpose: SIGINTS and communications jamming.
System Type: Laser-based.
Effect: Can intercept, decode, and jam enemy laser communications.
Range: 20,000 miles.
Coverage Characteristics: A full 360 degrees coverage area.
NOTE: Requires a strike to use at least 03 times per melee for full effect at +3 to strike; Each failed roll results in a loss of 33% of the total potential data. Will NOT work against shield-equipped vessels.

11. Laser Target Designator System: A laser target paging system that increases accuracy of identifying specific enemy targets which is then detected by friendly units. The beam can be detected by anyone with the appropriate systems.
Purpose: Tracking.
System Type: Laser.
Effect: Aims a low-intensity laser (no damage except to sensitive sensors) at a given object.
Range: 20,000 miles.
Minimum Target Characteristic: Not Applicable.
Coverage Characteristics: A full 360 degrees coverage inside the effective area.



12. SSRt-256 Infra-Red Detection Systems: The EC-66 has SEVERAL layers of IR sensing, covering all 6 sectors with half-coverage of adjoining sectors.
Purpose: Detection, Identification, and Tracking.
Sensor Type: IR.
Effect: Detects all IR sources inside the effective coverage area.
Range: 100,0003 miles.
Minimum Target Characteristic: Any IR source, regardless of characteristics.
Coverage Characteristics: A full 360 degrees coverage.

13. Westinghouse RT/SKI-17 Multi-Phase S-Band Phased Array Doppler Surveillance Radar: An advanced multi-phase S-band phased array doppler-effect based radar array; The system has the capability of scanning in both elevation as well as azimuth and thus can revisit targets; It can simultaneously operate in both low-PRF pulsed modes to enable the detection long-range targets beyond the horizon and high-PRF modes to detect all-altitude targets out to the radar line of sight. However, this is the general viewing/wide angle radar; Not very sensitive, it can still cover large areas for follow-up by the SR/AR-225.
Purpose: Detection, Identification, and Tracking.
Sensor Type: Radar.
Effect: Sees all radar-reflective objects within its coverage sphere.
Range: 10,000 miles; However, in space, even this kind of range allows a LOT of area to watch.
Minimum Target Characteristic: Anything with a radar-active base; This includes aircraft, ground vehicles, comets, asteroids, and etc.
Coverage Characteristics: A sphere of 10,0003 miles.

14. Westinghouse SR/AR-225: Twin electronically-scanned conformal antenna on top of the fuselage in what was the forward canards. The system views a specific area of about 10+/- miles at it's maximum range of 10,000 miles much more intensely than the RT/SKI-17, giving it a focused but intense picture of the targeted object. The system can be togged to the RT/SKI-17 for tracking purposes by the operator, preventing an object from moving out of the viewed area.
Purpose: Detection, Identification, and Tracking.
Sensor Type: Radar
Effect: Sees all radar-reflective objects within it's observed area; NOTE: This system can be pinpointed to a given desired area.
Range: 10,000 miles.
Minimum Target Characteristic: Anything with a radar-active base; This includes aircraft, ground vehicles, comets, asteroids, and etc.
Coverage Characteristics: 10,000 miles; NOTE: This system is unidirectional, not omni-directional.

15. Radar Detection/Warning Receiver: Providing all aspect broadband protection from RF guided missiles.
Purpose: Detection, Identification, and Tracking.
Sensor Type: Radar detector.
Effect: Detects all radar signals contacting the craft, even if the signal is too weak to successfully return to point of origin.
Range: Surface of craft.
Minimum Target Characteristic: Any radar signal.
Coverage Characteristics: A full 360 degrees area.

16. STT-K Video Radio Communications Array: Long range, directional communications system with satellite relay capabilities.
Purpose: Communications
Sensor Type: Radio
Effect: Carries video signals.
Range: 600 miles, or can be boosted indefinitely via satellite relay.
Minimum Target Characteristic: Not Applicable.
Coverage Characteristics: A full 360 degrees area.

17. Thomson DCS-2,500 Multi-Band Digital Camera System: For medium range traversable UV, infra-red imaging and optical band detection and tracking. The presence of this system has led to EC-33's being used as air and space born telescopes in cooperation with universities and other institution (makes for a good training mission).
Purpose: Observation and recording.
Sensor Type: Visual.
Range: 2,000 miles.
Minimum Target Characteristic: UV, IR, and color-band wavelength objects.
Coverage Characteristics: A full 360 degrees viewing area; Magnification is up to 20,000 times .

18. Thomson SRT-305/400 Multi-Frequency Laser Ranger And Designator: This relatively antiquated system is kept as a back-up option as a laser target designator; It's abilities include laser range finding.
Purpose: Target Designation And Range Finding.
Sensor Type: Laser.
Effect: Can identify the range and page a target up to maximum range of 2,000 miles.
Range: 2,000 miles.
Coverage Characteristics: A full 360 degrees area.

19. Tourette's TS-42/19 Forward And Side Looking Infra-Red (FLIR/SLIR): Full time forward and side looking infra red system. Mostly used on Search And Rescue missions.
Purpose: Infra-red detection.
Sensor Type: FLIR/SLIR.
Range: 500 miles active, unlimited passive.
Minimum Target Characteristic: Any infra-red.
Coverage Characteristics: A cone of 360 degrees around the craft, and from 000 degrees aft to 135 degrees.

20. Grumman QCR-842 Infra-Red jammer: An active infra-red jamming system that "floods" the surrounding area with false IR image; Appears on IR sensors as a big, semi-fluid glob.
Purpose: IR jamming.
System Type: Defensive.
Effect: Creates semi-fluid glob of approximately 1003 miles.
Range: Approximately 1003 miles.
Coverage Characteristics: A full 360 degrees area.

21. Griger-200RT Active Missile Jamming System: Creates several different fields of false active and misleading signals that missiles then fall into; Enemy missiles may prematurely detonate, or become confused and think they're off-target, when in fact they aren't.
Purpose: Anti-Missile Defense.
System Type: Active.
Effect:
01-50: The missile thinks it's off-course, and will attempt to correct; Re-roll strike at-10.
51-00: The missile thinks it's reached the target and detonates; If it is sufficiently close enough for blast area effect, re-roll as below:
01-45: Missile does no damage.
46-90: Missile does 1/4 damage.
91-00: Missile does 1/2 damage.
Range: Begins effective coverage at 100 miles.
Minimum Target Characteristic: Missiles.
Coverage Characteristics: A full 350 degrees area.

22. Underbelly Pods: The EC-66 can hold up to 10 non-combat pods; Weapons pods, though they can easily fit, are never included to prevent temptation to use this as a bomber.
A) TM-12 Fuel Pod: Essentially a modified version of the M-11 Torpedo Pod. In this case, however, it is used as a fuel pod to double the normal range of the craft.
B) TM-14 Sonar Buoy Pod: An air-droppable sonar buoy used to assist in detecting and tracking incurring submarines for future reference.
C) A-11/a Anti-Radiation Pod: A radar and other detection system jammer.
Effect: While active, enemy radar will have a "wash" effect, where a large, highly unstable cloud of radar paint will appear. An experienced (5ᵗʰ level and above) radar operator can SOMETIMES use the flow of the wash to narrow down the source of the jamming, but typically this does little good. NOTE: This IS a form of radar signal, and can therefore by tracked by some ESM systems (-10%).
D) A-11/v Radiation Detector Pod: This pod passively detects various types of radiation, most importantly radio signals (for eavesdropping).
E) C-441 Canister Pod: Basically a hollowed out version of the TM-7 pod, used to drop highly sensitive and extensive messages. A nose-mounted device using GPS or laser detection guides the pod to within 1/8 of an inch of the intended target.
F) A-11 Tracker Pod: This simple 63 pod is an expanded version of the XTNDR RADAR/Radio Antenna Extender used on almost all UGC Destroids; The A-11 is a 25 lb. pod, released to fly independently within a 100 ft of the EC-66. A laser communications system relays the data collected from the A-11 Pod to the EC-66's computers. Because it is so much larger than the XTNDR Pod it can have a grav pod without interfering with sensors.
MDC By Location:
Pod: 70
Full-Force Barrier Field: 100
Grav Pod: 50
Effect: Effectively serves as a second EC-66, giving a second viewing area, doubling or tripling sensor area 3 to 4 times (or defeats other penalties in a 5 mile area). The A-11 has all the same sensors as the EC-66, except MRI and radar; The radar is a combat grade radar, with a range of 20 miles and tracking ability of 50 targets and an 80% reliability (10% against unfriendly stealthed vehicles). This system also gives the EC-66 a second view angle, so unfriendly stealthed vehicles can't hide AS easily (roll against the plane AND any pods in the air at +10% each). Due to the proximity of grav pods, MRI could not be installed.
23. Optic Sensors Systems: The craft is equipped with sensors far greater than normal combat aircraft sensors. NOTE: These sensors on this craft is actually GREATER than those on spycraft.
Infrared: Detects objects by their IR reflectiveness. The beam will be visible to anyone with IR sensitive optics.
Purpose: Detection, Identification, and Tracking.
Sensor Type: IR.
Range: 20 miles
Magnification: 30 times
Minimum Target Characteristic: Not applicable.
Coverage Characteristics: Full 360 degrees coverage area, with secondary focusing direct viewing.
Ultra Violet: Sees in terms of a second range of light; NOTE: Some animals see in this range as well; Additionally, UV can be felt by Human eyes (damages the nerve endings).
Magnification: 25 times
Purpose: Detection, Identification, and Tracking.
Sensor Type: UV.
Range: 22 miles
Minimum Target Characteristic: 00,000
Coverage Characteristics: Full 360 degrees coverage area, with general viewing only.
Night Vision: A passive light image intensifier that emits no light of its own, but relies on ambient light which is amplified to produce a visible picture.
Magnification: 8 times
Purpose: Nighttime visibility.
Sensor Type: IR.
Effect: Allows the operator to see as if in daylight, if late in the afternoon; The picture is full natural color.
Range: 24 miles
Minimum Target Characteristic: 00,000
Coverage Characteristics: Direct viewing only.

Color Filters: Allows the operator to see only one color or select only one color to see in; Typically only used at night to counteract the effects of red lights used onboard.
Magnification: 200 times
Purpose: Detection, Identification, and Tracking.
Sensor Type: Color filtration.
Effect: Filters out selected colors; only the primary colors red, blue, and yellow can be filtered, and purple, green, and orange will see be seen as more of the viewable color.
Range: N/A.
Minimum Target Characteristic: Based on color only.
Coverage Characteristics: Toggles to the optic systems.
Thermal Imager: A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a visible image. The system enables the pilot to see in the dark, in shadows, and through smoke, and also adds a +10% bonus to pilots using a tracking skill. NOTE: UGC standard defensive smoke has chemicals in it that will defeat this sensor, and the EC-66 is equipped with such smoke emitters.
Magnification: 40 times
Purpose: Detection, Identification, and Tracking.
Sensor Type: Thermal.
Range: 50 miles
Minimum Target Characteristic: Can see from -400 degrees (essentially "Absolute zero") to 50,000 degrees (outer stellar range) Fahrenheit.
Coverage Characteristics: Full 360 degrees coverage area, with secondary focusing direct viewing.
24. Smoke Dispensers (70): This last-ditch system throws out smoke flares capable of covering a 2503 ft area. Special chemicals in the smoke obscures IR and heat sensors, and defeats visual tracking of the vehicle. Note that it DOESN'T make the vehicle invisible, but simply negates ALL bonuses to strike.
Purpose: Obscuring the craft for a few moments.
System Type: Active Defense.
Effect: Creates a cloud of smoke that covers a 2503 ft area.
Range: A 2503 ft area.
Coverage Characteristics: A full 360 degrees.
Features:
NOTE: The sensors listed here are the craft's flight sensors, and are in addition to the craft's mission sensors; Therefore they are on from launch to landing, whereas mission sensors are activated only once on station (or nearly so).
  • Radar: Combat grade radar. Range: 200 miles, can track up to 250 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • ESM: Radar Detector. Passively detects other radars being operated.
  • Grav Pod Equipped Landing Struts: Miniature grav pods are installed in the landing struts to adhere to ships, etc, in space. The grav pods are NOT strong enough to hold the EC-66 to a building on a planet, but will hold it to the hull of a ship in space. Also can be used during taxiing.
  • Full Range Sensory Suite: Infrared, ultra violet, Magnification, night sight, color filters, thermal imager. Range is about 2,000 miles for MOST sensors.
  • Survival Pack: A pack of simpler emergency survival supplies: Pup tent, Sleeping bag, Black light, GPS, First aid kit (bandages, gauze, bandage tape, pads, antiseptic/analgesic), Plasma torch (for small repairs and starting fires), Repair kit (with MDC Repair Spray), Sewing kit (a small spool of thread and 5 needles), 7 star flares (250 ft apogee), 7 white parachute flares (1,500 ft apogee), 100 ft of black or brown parachute cord (150 lbs tensile strength), 2-5 days rations, 2 gallons water, Water purification kit (good for about 10 gallons), Manual-inflating liferaft (for at-sea abandonment), Self-inflating lifevest (15# buoyancy). The liferaft can also double as a Pup Tent if so desired (though most pilots prefer to use a parachute for that, if anything, due to the fact that it is easier to hide).
  • FLIR/SLIR: Forward and Side Looking Infrared. Allows pilot and weapons officer to get visuals on targets at night.
  • Video Recorder: Records from sensors and the cockpit itself. 500 hours of recording available.
  • Smoke Dispensers (8): Throws out smoke flares capable of covering a 2503 ft area. Special chemicals in the smoke obscures IR and heat sensors, and defeats visual tracking of the vehicle. Note that it DOESN'T make the vehicle invisible, but simply negates ALL bonuses to strike.

  • HUD: Displays maps, radar, targeting information, and any OTHER information the wearer wants directly in front of the user.
  • GPS: Standard tracking device.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Type-11 wide band radios: Effective 10 mile range, auto encrypt/decrypt. Works on standard radio band wavelengths, so it can still be jammed (if the enemy knows the frequencies).
  • Combat/Targeting Computer: Records all enemy and friendly activity over the course of time; Can replay that activity for the pilot, assign target designation numbers, and track likely damage based on mathematical formulas (i.e. "Right leg red" badly damaged/destroyed, "head green" not damaged, etc). Displays this information as a pop up in the HUD on request by the pilot.
  • Blue Force Tracker: Identifies Friend from Foe. Overlays the information on both the radar and HUD, ensuring that friendly forces are not accidentally targeted.
  • CBR Protection: Complete chemical, biohazard, and radiological protection.
  • Vacuum Seal: Permits the fighter to be used in hard vacuum (such as outer space), and other hostile environments.
  • Internal temperature and humidity control: Automatically maintains crew's desired heat, humidity, and other personal comfort settings.
  • Heat And Radiation Shielding: Special shielding prevents the penetration of life threatening heat and radiation.
  • Variable Tint Cockpit Canopy: Adjusts tinting to light conditions, up to an including a black dot if the sun is directly on the pilots face (only covers eyes).
  • Oxygen Rebreather System: Extends pilots air supply to 100 hours; Cartridge MUST be replaced after that period of time.
  • Virtual Map: Displays a continuously-updating map of local terrain for the pilot. Effective land navigation of 85% as updates come. Good to 50 miles. Specific range can be adjusted in 1 mile increments.
    Combat Bonuses from EC-66 "God's Eye" AWACS Combat Elite:
  • 2 additional attacks per melee.
  • One additional Attack Per melee at levels 5, 10, and 15 with any additional bonuses for the pilot.
  • +10 Initiative.
  • +2 Dodge.
  • +4 Roll.
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