Royal Air Force.
Terran United Kingdom Royal Air Force.
de Havilland DH.98 Mosquito Fighter Bomber.
Royal Air Force.
Terran United Kingdom Royal Air Force.
The de Havilland DH.98 Mosquito was the most extant of the Warbirds developed by Kranick-Desel Aero Space, with over 3,000 documents, including 2 hardbound hardcopy books, devoted to it, and 6 surviving example, 2 of them flight worthy. This is fortunate, because it was also the most
de Havilland DH.98 Mosquito
Line Drawing.
Crew:2; pilot, navigator/radar operator
Length:41 ft 2 in (13.57 m)
Wingspan:54 ft 3 in (16.52 m)
Height:17 ft 5 in (5.3 m)
Powerplant:Twin Rolls-Royce Merlin 161 engine, (1,491.4 kW) each
Maximum Speed:400 mph (643 km/h) at 28,000 ft (8,534 m)
Range:2,000 mi (3,218 km) 20,000 ft (6,100 m)
Service Ceiling:29,000 ft (8,839 m)
Rate Of Climb:1,740 ft/min (8.8 m/s)
Wing Loading:39.9 lb/ft2 (195 kg/m2)
Armament:Guns: 6 times L-08 Rail Launchers
2 times L-15b Rail Launcher
Bombs: 4,000 pounds (1,800 kg)
4 times Wing Hard Points (2 per wing).
versatile of the Warbirds, with variants of light bomber, fighter-bomber, night fighter, maritime strike, photo-reconnaissance, and even light cargo.
In September of 1936 the British Air Ministry issued a specification (P.13/36) for a twin-engined medium bomber capable of carrying a bomb load of 8,000 pounds 3,000 miles at 275 miles per hour up to 15,000 feet. The following May George VOLKERT (chief designer of Handley Page) submitted a 20-page report of a "clean" (unarmed and streamlined) bomber, built of wood. Though there was support for the concept of the "clean" bomber design, opposition mounted, primarily due to the use of wood. Geoffrey de HAVILLAND took on this challenge, writing to Air Marshal (later Sir) Wilfrid FREEMEN on the specification and arguing that in War there would be shortages of duralumin and steel but should be plenty of wood. Although inferior torsionally (twisting of the airframe), the strength to weight ratio of wood was as good as duralumin or steel, and a different approach to a high-speed bomber was possible, citing at least three aircraft already in the air (one of them an airliner). Contemporary Royal Air Force (RAF) design philosophy required well-armed heavy bombers more akin to that being flown by foreseeable enemies. At a meeting in early October 1938 with de HAVILLAND and Charles WALKER (de HAVILLAND'S chief engineer), the Air Ministry showed little interest.
By September 1939 de HAVILLAND had produced a concept for twin-engined variations of light-bomber using different engines. de HAVILLAND wrote "(W)e believe that we could produce a twin-engine bomber which would have a performance so outstanding that little defensive equipment would be needed." By 4 October work had progressed by a design team under Eric BISHOP of a twin-engine light bomber with a wingspan of 51 ft 3 in and powered by Merlin engines as the DH.98 had progressed, with a provision for four 20MM cannon in the forward half of the bomb bay. With outbreak of War, the Ministry became more receptive, but still skeptical about an unarmed bomber. It thought the Germans would produce fighters faster than expected, suggesting two forward- and rear-firing machine guns for defense and a Third crewman to reduce the work of the others on long flights.
On 12 November, at a meeting considering fast bomber ideas put forward FREEMAN directed de Havilland to produce a fast aircraft, powered initially by Merlin engines (with the option to use more powerful engines once they became available) including the Griffon or Napier Sabre. He also dropped requirements for defensive weapons (though not without objections from colleagues).
In December, he fought again for the new plane in RAF service, ordering a single prototype for an unarmed bomber for a light bomber/reconnaissance aircraft with a top speed of 397 miles per hour at 23,700 feet, cruising speed of 327 miles per hour at 26,600 feet, and range of 1,480 miles at 24,900 feet. On 01 March, the contract for 50 such planes was signed. In May de HAVILLAND was authorized to produce a prototype for a variant as a long-range fighter armed with four each 20MM cannon and .303 machineguns and carry Airborne Interception (AI) Mk.IV equipment (early airborne radar sets).
The prototype was rolled out on 19 November 1940; The First flight was 6 days later. The left wing had a tendency to drag to port slightly, so a rigging adjustment was carried out before further flights (a design flaw that would plague Kranick-Desel Aero Space's own design as well, and not nearly so well addressed; see below).
The Mosquito flew with the Royal Air Force (RAF) and other air forces in the European, Mediterranean and Italian theatres. The Mosquito was also operated by the RAF in the South East Asian theatre, and by the Royal Australian Air Force (RAAF) based in the Halmaheras and Borneo during the Pacific War.
The Mosquito served in virtually every role possible for an aircraft other than heavy bomber; There was even a navalized variant (see "Modern Version," below). It was by no means the best at anything in particular, but as a bomber was FASTER than most of the fighters that were supposed to "protect" it. Mosquito-equipped squadrons were asked to perform medium bomber, reconnaissance, tactical strike, anti-submarine Warfare and shipping attack, night fighter, and pathfinder duties (marking targets for night-time strategic bombing); All of this, with the lowest losses of any aircraft in RAF Bomber Command service. The RAF found the Mosquito had proven itself 4.95 times more cost-efficient than the Lancaster as a bomber alone.
Modern Version
The modern version of the Mosquito uses the best of every single variant possible. Because wood, especially wood suitable to the design, can be limited in quantity in some systems (even sectors), K-DAS took a queue from the A.S.6/Me-600 Bussard, converting wood and canvas to Mylidium, a hypercarbonate developed by K-DAS, installing solar panel arrays on the upper side of the plane, swap out the original engine for a hydrocell/electric hybrid, and add grav pods for flight stability. Stung by the Bussard's commercial failings, the Mosquito was not designed with gun fittings, however the mounting for cradles were not removed from the design (even though it added about 20,000credit to each unit). This proved lucky, as the Mosquito IS in high militry demand by RDF's and subordinate entities across the UGC- In fact, it's the only plane that you can go anywhere and find at least one full wing (144 planes) flight ready at any given time.
The Mosquito was a fast, twin-engined aircraft with shoulder-mounted wings. Based on Major SINTAIRE'S insistence, the land-based variant was converted to a fully navalized variant, with folding wings, arrester hook, and oleo-pneumatic landing gear. This proved difficult, as no records of the navalized variant survived; All KDAS engineers had to work from was one very vague drawing that 'could' be done. From this, and using the surviving records, they were able to reverse-engineer the concept in a matter of some months.
The typical fixed armament for a Mosquito is 06 L-08 Rail Launchers and 02 L-15b Rail Launcher. Heavier rail launchers 'can' be installed, up to the L-35, but is of seriously questionable value, since only 10 rounds can be carried. As to bombs, up to 6,000 pounds can be carried, and up to six under-wing hardpoints as well. The airborne radar used in the original models are LESS powerful than the standard flight model currently in service, but the RT/SKI-17 Surveillance and SR/AR-225 Tracking/Targetting radars used on the EC-66 "God's Eye" AWACS are available, at the cost of bomb load, both L-15b's, and 02 of the L-08's.
The design is, as in the original, noted for having light and effective control surfaces which allowed for good maneuverability. The use of fly-by-wire technology improved handling as well, the nose droops gently and recovery is easy.
The oval-section fuselage is a framed semi-monocoque shell (a structural approach whereby loads are supported through an object's external skin, similar to an egg shell) built in one piece forming the Mylidium skin over a titanium form, with the nose open. Once formed, the Mylidium pseudo-frame is inserted into the skin and sound-welded to the skin. This is usually done AFTER the internal fittings are in place, although some licensees choose to insert the pseudo-frame First (Terra, for reasons unclear, insists all manufactures must insert the pseudo-frame first). 7 bulkheads (partitions between sections of the fuselage that enclose the entire cavity) with a small emergency access door further reinforce the framing.
The skin of the plane really is the main structural element, but the frame prevents "hogging down" (bending up in the center) and sagging (bending down in the center), while the partitions help stabilize the framing and provide some fire suppression. (Installed halon tanks extinguish anything other than a Class Delta fire.) The early prototypes had dragging on the left wings, which could not be corrected by the previous methodology (despite significant documentation of how it was corrected). It was eventually determined that some of the new technology, specifically fly by wire, was in fact the problem, and this was eventually corrected.
The Mylidium wing is built as a two-piece structure, divided outboard of the engine nacelles and installed by means of 06 attachment points that are also sonic welded. These compartments are subdivided into 3 sections for the outboard wing, 4 inboard, as fuel tanks, although the use of hydrocell technologies and solar panels means the tanks are rarely filled to capacity. Drop tanks allow the fuel to be extended by 50%, but at the cost of a wing hardpoint.
In the original land-based design, the wings were fixed, the landing gear rubber in compression. Under Major SINTAIRE, the plane uses folding wings and an oleo-pneumatic landing gear, and fittings for an arrester hook are pre-installed. The planes can arrive with the arrestor hooks already installed by request (for no additional charge). However, there is no fittings for a catapult, though this is not a significant deficiency, since the planes can simply launch on grav pods and take over on aero-foil effect once aloft.
Once the Mosquito was tested by the REF, the Marine requested 720 units for further testing, the Spacy 360. The two services have continued to maintain these aircraft, requesting replacements when necessary. To date, not one has gone out of service to design failure, but several have been lost to a combination of combat loss and pilot error.
There really is only one thing that can engage a Mosquito and DEFINITELY win, and that's a Veritech. Anything they can't outgun, they can outrun or dodge away from- As long as the pilot's aware of the danger. There IS at least one report of a Mosquito pilot engaging an Orguss, and while the Mosquito was shot down the Orguss took damage as well, and was so tied up trying to deal with "this damned flying model airplane" that three Strike Veritechs were able to arrive and force the Orguss to withdraw.
Name: DH.98 Mosquito
Model Type: Warbird
Class: Fighter/Bomber
Crew: Two (3 in photoreconnaissance role).
Passengers: One on shorter flights.
MDC By Location:
Wings (2)-
Tailerons (2)-
Props (4)-
80 each
80 each
Speed and Statistical Data:
Flying: 600 mph.
Range In The Air: 100,000 miles; This is SEVERAL times around the world on most planets. Can be refueled in the air.
Service Ceiling: Tranatmospheric.
Climb Rate: 3,000 ft./min.
Folded Down: 51 ft 3 in.
Folded Down: 17 ft 1 in.
Length: 38 ft 1 in
Weight: 24,800 lbs max/12.4 tons.
Height: 13 ft 8 in
Cargo: Up to 4,000 poinds in lieu of bombs.
Power Systems: Twin MM-4/20/100 Neckabeneezer Hydrogen Fuel Cell Turboprop Engine; Output: 2,000 hp at 1,200 KHw each. Both engines do NOT have to be on-line for the craft to FLY, but they will to take off or land.
Flight Systems:
Primary: Aero-Foil effect.
Secondary: Anti-Grav Pods in emergency.
Cost and Availability: 200,000credit to authorized purchasers; Always available to authorized purchasers.
Black Market Cost and Availability: 5 to 50 MILLIONcredit- Fluctuates WILDLY; Not very common.
Weapons Systems:
1. L-08 Rail Launcher (6): This towed rail launcher system was modified to a 10-round burst weapon for use on the Mosquito. The LIMA-08 (said "LEE-MA zero ate") is fed from 200-round fixed magazine. The system is radar controlled, but manually fired and designed for Mini-Missile's.
On a ground-based version, the L-08 is called "the sniper" from their use to precisely take out just the cockpit aircraft and Mecha. Unfortunately, in the air the gun is not quite as reliable, since the plane itself is subject to wind buffeting, air vortex's/convex's, air pocket inversions, flak, etc. However, it remains a HIGHLY reliable weapon, and many precision shots have been made with this gun on this plane.
Purpose: Heavy Assault.
Weight: 2 tons
Damage and Range: Varies by type used.
Rate Of Fire: Per gunner's attacks per melee.
Payload: 200 mini-missiles.
Bonus: Either quadruples the normal range of the missile OR triples it and adds +3 to strike.
2. L-15b Rail Launcher (2): The Type 15b system is fed from a 20 round magazine inside the plane. The system is radar controlled and designed for SRM's.
Purpose: Heavy Assault.
Weight: 3.4 tons
Damage and Range: Varies by type used.
Rate Of Fire: Per gunner's attacks per melee.
Payload: 20 SRMs. Takes 20 minutes to reload (on the ground).
Bonus: Either quadruples the normal range of the missile OR triples it and adds +3 to strike.
Cost and Availability: 75,000credit each; By Assignment
Black Market Cost and Availability: Not available.

3. Bomb Load: Up to 4,000 pounds of bombs can be carried internally.

4. Wing Hard Points (4): Litterally anything can be carried on the wing hardpoints.
  • Radar: Combat grade radar. Range 100 miles, can track up to 200 individual targets. 90% reliability (no reliability against unfriendly stealthed air vehicles, 10% against unfriendly ground vehicles).
  • Magnetic Anomaly Sensor (MAD): Detects magnetic anomalies; In short, an over-powered metal detector.
  • Magnetic Resonance Imaging (MRI): generates a fairly intensive magnetic field, which then is interrupted by a radio signal causing the atoms in a given object to align, creating a minor electronic field, which can then be detected.
  • Electronic Counter Measures (ECM): These systems disrupt enemy radar and tracking systems, making it difficult for them to lock onto the ship with weapons. The countermeasures give the Mecha a +3 to dodge, +2 to strike and +1 on initiative in combat.
  • ESM: Radar Detector. Passively detects other radars being operated.
  • AJP: Active Jamming Pod. Causes-25% to detection but when it is active, other vehicles/bases can detect that it is jamming, and some missiles will home in on jamming signals. Jamming also causes a-4 penalty to all radar guided weapons.
  • GPS: Standard tracking device. Ties into the Blue Force Tracker.
  • Decoys: Specially modified Mini-Missiles used as decoys; Burning globs of magnesium/aluminum alloy to confuse both radar AND heat sensory systems, as well as creating a lot of smoke to obscure the Mecha. NOTE: Though the modified mini-missiles combine smoke flares, AMC/FDs, and LDP's, they aren't powerful enough for use with Destroids/Guardians/Etc. Reduce effects by 20% against smart missiles (add +20% to rolls for smart missiles).
    01-50: Enemy missile or missile volley detonates in chaff cloud- Missiles are all destroyed.
    51-75: Enemy missile or missile volley loses track of real target and veers away in wrong direction (may lock onto another target).
    76-00: No effect, missile is still on target.
    Also note that the chaff cloud will also blind nearby heat sensors (and optically based sensors at night) for 1 melee. They will suffer the following penalties: Reduce melee attacks/actions, and combat bonuses by half. Also, a cloud of smoke approximately 25©÷ feet wide and high by about 1 half-mile long.
    Duration: 1D4 melee rounds.
    Rate of Fire: Once per melee.
    Payload: 6 chaff/flares.
  • Full range optic sensory suite: Infrared, ultra violet, Magnification, night sight, color filters, thermal imager. Range is about 200 miles for MOST sensors.
  • HUD: Displays targeting, airspeed, artificial horizon, and true direction information directly in front of the pilot.
  • Motion Detector: Activates a loud wailing when an object is coming at the user fast, and a soft ringing if it's coming slowly. Activation ranges must be specified by the pilot.
  • Blue Force Tracker: Identifies friend from foe. Overlays the information on both the radar and HUD, ensuring that friendly forces are not accidentally targeted.
  • MRA 6 Radios: Allows real time, continuous radio link up with friendly forces in the area via satellite relay over laser radio signals, preventing jamming, and automatically encrypts/decrypts same to prevent eavesdropping.
  • Type-11 wide band radios: Effective 10 mile range, auto encrypt/decrypt. Works on standard radio band wavelengths, so it can still be jammed (if the enemy knows the frequencies).
  • FLIR/SLIR: Forward and Side Looking Infrared. Allows pilot to get visuals on targets at night. NOTE: The systems ONLY has forward looking infrared, not side looking.
  • Video Camera: 20,000 times zoom lens, records all data observed by the unit. 5,000 hours of recording available.
  • Grav Clamps: Grav pods in the wheels of the landing gears allow the planes to adhere to the hulls of Warships and the exteriors of SOME buildings up to a full 90 degrees angle (nose up, down, or to the sides doesn't matter).
  • Combat/Targeting Computer: Records all enemy and friendly activity over the course of time; Can replay that activity for the pilot, assign target designation numbers, and track likely damage based on mathematical formulas (i.e. "Right leg red" badly damaged/destroyed, "head green" not damaged, etc). Displays this information as a pop up in the HUD as requested by the pilot.
  • CBR Protection: Complete chemical, biohazard, and radiological protection.
  • Vacuum Seal: Permits the Mecha to be used in hard vacuum (such as outer space), and other hostile environments.
  • Variable Tint Cockpit Canopy: Adjusts tinting to light conditions, up to an including a black dot if the sun is directly on the pilots face (only covers eyes).
  • Fire resistance: Fires external to the tank are not felt at all.
  • Internal temperature and humidity control: Automatically maintains users desired heat, humidity, and other personal comfort settings.
  • Survival Pack: A pack of simpler emergency survival supplies: Sleeping bag, black light, GPS, First aid kit (bandages, gauze, bandage tape, pads, antiseptic/analgesic), plasma torch (for small repairs and starting fires), repair kit (with MDC Repair Spray), sewing kit (a small spool of thread and 5 needles), 7 star flares (250 foot apogee), 100 feet of black or brown parachute cord (150 lbs tensile strength; This is in addition to several hundred feet from their parachute itself), 2-5 days rations, 2 gallons water, water purification kit (good for about 10 gallons), self-inflating lifevest (15# buoyancy). The fuselage doubles as a survival raft using the same floatation foam used on the Reisen (Zero) Fighter (under license) and as a pup tent; Neither a liferaft NOR a pup tent are included in the survival kit.

    Combat Bonuses from DH.98 Mosquito Fighter/Bomber Elite:
  • +15% Pilot Fixed-Wing Aircraft Skill (VERY forgiving).
  • 3 additional attacks per melee.
  • One additional Attack Per melee at levels 3, 6, 9, and 12 with any additional bonuses for the pilot.
  • +1 Initiative.
  • +1 strike to aircraft and ground targets, +3 against naval targets.
  • +2 dodge.
  • +3 dodge to left/right (with propeller spin/in addition to standard dodge).
  • +4 dive dodge (in addition to standard dodge- Drops like a friggen ROCK).
  • +2 roll.
Very Old Painting
"Taking Delivery" By Colin PARKER