Private Security Badge Model.
Civilian Private Security Specialist OCC.
Private Security Badge Model.
The civilian Private Security Specialist, often derogatorily referred to a "Rent-a-Cops," "Flashlight" or "Mall Cops" (though the latter applies specifically to Mall Security), and "Johnnylegs" (along with many others), is a vital, though oft-overlooked, element of Public Safety; Usually, with the exception of popular bar bouncers, the PSS is the focus of abuse both coming and going, and from the side, The people they're paid to protect against will curse and whine if so much as asked for identification, the people they're protecting against want nothing less than the guard to "go away" (often a euphemism for murder). Guards are expected to remain at their posts during any kind of disaster, to direct evacuations and contain the disaster if possible (such as fire), and to prevent anyone from entering (and possibly getting hurt; Certainly, damaging the scene and/or reporting the situation). They are also expected to "handle" situations by themselves without police assistance, placing them at a grave disadvantage during so-called "run of the mill" confrontations with the public (for example, trespassing; Skaters are especially problematic for this).
Private Security is a critical part of the UGC's defense network, providing first response at every level when properly trained; Unfortunately, low pay results in corner cutting on recruiting efforts, meaning under-trained and ill performing personnel and consequently poor response- The industry tends to attract the worst of the worst where the best of the best are needed. The Council commissioned a study in 2440 revieing exactly this and found that security companies were recruiting people who were variously unfit for service, or forcing those who were fit for service out. Most ominously, false allegation against guards were common, and these most common by guards against each other: False sexual harassment complaints made the overwhelming majority of these complaints (more than the next two categories combined).
By UGC law, security guard badges have to show the employer's name and the owner's guard license number, not the company's badge accounting number; The same applies to police, fire, and EMS. As a result, employing a new guard has a slightly higher cost (about 60credit) due to buying the new badge.
OCC Requirements: IQ, ME, PS, and PE 8 or above.
OCC Skills:
Radio: Basic 50%+5%
Telephone Networks 40%+5%
Computer Operations*
Recognize Forgery +15%
Binding ***
Criminal Science/Forensics****
First Aid
Land Navigation +15%****
Military Etiquette
Truck: Small
Bicycle 98%
Pilot one other non-military of choice
Read Sensory Equipment*
Pick Pockets *****
General Repair/Maintenance +15%
Mathematics: Basic
Language: Native 98%
Literacy: Native 98%
Language: Lingua Franca +5%
Literacy: Lingua Franca +5%
Writing: Native 98%
Writing: Lingua Franca +5%
Lore: Site History +5%*
Weapons Training
Hand to Hand: Expert
W.P. Blunt, Automatic Pistol, Revolver, Semi & Fully Automatic Rifle, Rifle, Sub-Machinegun, Energy Pistol/Rifle, Shotgun, Assault Rifle, Chemical Agent.
OCC Related Skills:
Choose 10 FROM THE OCC SKILL LIST with a one-time bonus of +10%.

Secondary Skills:
Choose 2 Domestic, 1 Electrical, 2 Espionage and/or military, 2 Medical OTHER THAN MD-TYPE, 3 Physical, 3 Pilot, 1 Pilot Related, 1 Rogue, 1 Science, and 2 Wilderness without bonuses.

Other Skills:
Choose 10 skills at -1 experience level, or use to boost any skill +10%.

Starting Equipment:
2 Short Sleeve Uniform Shirts-- May or may not be para-militry; May only be t-shirts (if paramilitary, will USSUALLY come with a generic badge). Some employers include 2 pairs of pants and a rain coat. Note that any gear beyond this will generally be paid for by the guards themselves; Licensing maintenance is always paid for by the guards themselves due to court rulings (effectively around 2,000credit per year).

1D4 times 10 credits.

About 200-300 credits/month.

Available Equipment:
Uniform Pants: 40-50 credits
Short Sleeve Uniform Shirts: 25-30 credits
Long Sleeve Uniform Shirts: 30-35 credits
Gunbelt: 50 credits
Holster: 30 credits
Handcuffs: 25 credits
Cuff Case: 20 credits
Pepperspray/Mace: 30 credits
Macecase: 25 credits
Boots: 150 credits
*: Every Site is different, therefore this skill is -10% on transfer.
**: Can be increased to "Professional" at the cost of one "other" skill.
**: As relates SECIFICALLY to job-related activity.
****: Related to Basic Crime Scene Investigation and Preservation.

Common Badge.
Stripper OCC.

Common Badge.
"Prostitution is the oldest profession" so the saying goes, and professional strippers are both the first prostitutes AND legal; It doesn't hurt that there are no standards for this profession (though some employers require STD and Drug Testing, which is routinely ignored).
A stripper performs striptease either at a club or at private events (such as a bachelor/bachelorette party), in many cases to fully nude; Interaction by strippers with customers is generally discouraged. A pole mounted to the deck and overhead is common, emphasizing more acrobatics compared to the slow-developing burlesque style. The dancers are normally not employees of the club itself but rather independent contractors. In many regions dancers appeared largely in private clubs, where regulations are less restrictive (but typically are illegal, and thus subject to arrest).
Even beauty is not a "requirement", though it certainly helps. Some stripers have professional training in dance, music, and the arts, though most learn these things on the job; Regardless, these skills are considered professional and receive the bonus thereof.
Some strippers double in pornography; Typically these "gigs" are meant only as advertising gimmicks.
Contrary to popular mythos, most strippers are NOT prostitutes, the "ethical standards" of some critics notwithstanding. In fact, only about 10% of strippers works as prostitutes, and only roughly 50% have secondary jobs as "professional escorts" (with or without sex), and roughly 50% double as private strippers (parties, etc). Lap dances, though some argue otherwise, is NOT prostitution under the law (though it's banned in some areas nonetheless).
Despite the dancer's lack of overall intellectual skills, they are in fact dancers; Many are either former cheerleaders or childhood ballerinas. Drug use is generally lower amongst strippers due to employers discouraging the use of drugs, which exceptions for underground clubs.
OCC Requirements: PB: 6 or better. An IQ between 4 and 10 and a high ME is preferred but not "required" (an IQ over 12 will get the would-be stripper refused employment, unless they can FAKE not being so bright).
OCC Skills:
Dance (Pro)
Sew +15%*
Play Musical Instrument (Pro)
Sing (Pro)
Select 3 Cultural, Domestic, or Scholarly (no bonuses)
Pilot: Auto
Find Contraband (general)
Seduction +25%

OCC Related Skills:
Choose up to 10 Cultural, Domestic, or Scholarly +10%, 2 Medical other than MD-type, 2 pilot other than military or Aero-Space, and 1 Temple Philosophy.

Secondary Skills:
Choose 5 from previous list at no bonuses.

Other Skills:
Choose 5 skills from this list:
Comms: TV/Video or Telephone
Cowboy: Any
Computers: Computer Operation only
Cultural: Any
Domestic: Any
Electrical: None
Espionage: Escape Artist, Pick Pocket, Imitate Voice, Bonding (two skills; SM/BD specialization)
Mechanical: None
Medical: 1st aid, Plastic Surgery (though they can't PERFORM plastic surgery, they often know more about the field than the surgeons themselves, but can only make recommendations about the surgery)
Militry: Militry Etiquette only
Physical: Any EXCEPT Hand to Hand Assassin or Commando
Pilot: Any EXCEPT military or Aero-Spacecraft (including jets, helicopters, etc)
Pilot Related: Read Sensory Equipment only (-10%)
Scholarly and Noble: Any
Science: Basic Mat, Biology, Botany, Farming, and Ranching only
Stage Magic: Any
Technical: Computer Operation, Lore, Journalism, Photography, Farming and Underwater Farming, Ranching, Art (any type), and Classical Studies
Temple Philosophies: Any
WP: Blunt and Pistol only (pistol counts as two skills)
Wilderness Survival: ID Plants/Fruits (-10%), Horsemanship, Preserve Food

Starting Equipment:
Any land vehicle other than military or Aerospace (includes anything that flies), 20,000 credit wardrobe (mostly lingerie and costumes, but will also have 2-4 formal outfits and for females a wedding gown), house with alarm or secured apartment building (usually has a guard OUTSIDE walking around, plus doorman who may or may not also be a guard, and lobby concierge who may or may not also be a guard, and possibly even an elevator attendant who may or may not also be a guard), extensive costume selections (many strippers double as costume models and/or professional costumers), and full licensing support (even as contractors, effectively about 200credits per year).

2D4 time 2,000 credits.

Males: About 8,000-10,000 credits/month; Females: About 10,000-12,000 credits/month.

All strippers MUST by UGC law be part of Sex Workers International Union (SWIU) and must carry their Union Card on them at all times at work EXCEPT while performing; The pink badge (above) is a commonly popular alternative to the actual Union card (since all they really need is government-issued ID and to be able to give their union roster number).