![]() | Cargo Ships. | ![]() | |||
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| UGC Clariont Flag. | UGC Clariont Flag. | ||||
Based on the Carbonarran designed VEROCHA-Class Attack/Picket Vessel, for over two centuries these MASSIVE cargo ship were the largest starships ever built; They're nearly as big as Space Stations in their own right, and actually ARE a big as some. In fact, they're too big for any current spacestation to build; They're built in
To give an idea of the scale of these vessels, 100 Macross Cities can be housed in one of these monstrosities while still allowing enough room that a car would be needed to visit the next city. Because of this, the loss of ONE such vsl is considered a minor catastrophe for the home system, and even neighboring systems will hear about it. Also because of their sheer size, the Sojourner-Class can NOT dock with a space station, and therefore must use shuttles to ferry materials back and forth. Name: Sojourner-Class Model Type: Cargo vsls. Crew: These vsls are 'rated' to a crew of 1,000. They sometimes actually have 100 crewmen. Occasionally. Not regularly, though. Passengers: Are you kidding? There's no way to know- There might not even be enough living people in an entire star system to fully fill one of these vsls. MDC By Location: | |||||
| Main Hull- Hull per 500² section- Bridge- External Hatches (about 150)- | 10 million 1,000 100,000 150 each | Internal Hatches (up to 10,000)- Hanger Doors (5)- Thrusters (500)- | 100 each 500 each 10,000 each | ||
| Note: The HUGE amounts of MDC these vessels have don't really mean all that much, in reality; They're still easily enough fractured to allow pirates and other raider to get what they want. Speed and Statistical Data: | |||||
| Spacefold: Equipped. FTL: Factor 10. Cruising Speed: ½ Mach. In Atmosphere: ½MPH safely. Landing is not reccomended. Clearance: 50 miles. Beam: 50 miles. Length: 2,000 miles. Weight: 200 billion tons. Cargo: 500 billion tons. | Power Systems: Primary: CSX-261 Lifespan: 200 years. Secondary: Solar Sails Lifespan: Unlimited, but can not achieve FTL; Used for station keeping in system.Cost and Availability: 100B€; Rare. Black Market: Not available; Even re-habed T'sentraedi warships are worth more, and not NEARLY as expensive. The REF wouldn't even be able to sell captured ones as warehouses, would be forced to scrap them out. | ||||
| Weapons Systems: | |||||
| 1. T'sentraedi Style Heavy Lasers: Still a highly effective design, it is an REF standard weapon throughout the fleet. M.D.: 1D4×100 per blast. Rate of Fire: Twice per melee. Range: 200,000 miles. Payload: Unlimited. 2. Defensive Laser Batteries (02): Each vessel has at least 02 defensive laser batteries for anti-missile and meteorite defense. More can be added after-market. M.D.: 5D6 per blast. Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee). Range: 500 feet. Payload: Unlimited. | 3. Ships, Fighters, Power Armor, and Robots: Of the limited defenses these vessels DO have, this is the primary one. A full Regiment of Civil Defense is authorized for each inhabited vessel, and a battalion for uninhabited ones. Exact numbers will vary, however about 500 Destroids and 100 shuttles and fighters round out the general numbers. | ||||
| Features: | |||||