![]() | Cargo Ships. | ![]() | |||
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Based on the Carbonarran designed VEROCHA-Class Attack/Picket Vessel, for over two centuries these MASSIVE cargo ship were the largest starships ever built; They're nearly as big as Space Stations in their own right, and actually ARE a big as some. In fact, they're too big for any current spacestation to build; They're built in
To give an idea of the scale of these vessels, 100 Macross Cities can be housed in one of these monstrosities while still allowing enough room that a car would be needed to visit the next city. Because of this, the loss of ONE such vsl is considered a minor catastrophe for the home system, and even neighboring systems will hear about it. Also because of their sheer size, the Sojourner-Class can NOT dock with a space station, and therefore must use shuttles to ferry materials back and forth. The Sojourner-Class have been describe as "civilization moving platforms" and that's a reasonable description. A single Sojourner can carry enough both onboard and in her spacefold envelope to settle an entire galaxy the size and composition of the Milky Way if there's no native species or other inhabitants, and for better or for worse that's the universal norm. Name: Sojourner-Class Model Type: Cargo vsls. Crew: These vsls are 'rated' to a crew of 1,000. They sometimes actually have 100 crewmen. Occasionally. Not regularly, though. Passengers: Are you kidding? There's no way to know- There's not even enough living people in an entire star system to fully fill one of these vsls. MDC By Location: | |||||
| Main Hull- Hull per 500² section- Bridge- External Hatches (about 150)- | 10 million 1,000 100,000 150 each | Internal Hatches (up to 10,000)- Hanger Doors (5)- Thrusters (500)- | 100 each 500 each 10,000 each | ||
| Note: The HUGE amounts of MDC these vessels have don't really mean all that much, in reality; They're still easily enough fractured to allow pirates and other raider to get what they want. Speed and Statistical Data: | |||||
| Spacefold: Equipped. FTL: Factor 10. Cruising Speed: ½ Mach. In Atmosphere: ½MPH safely. Landing is not reccomended. Clearance: 50 miles. Beam: 50 miles. Length: 2,000 miles. Weight: 200 billion tons. Cargo: 500 billion tons. | Power Systems: Primary: CSX-261 Lifespan: 200 years. Secondary: Solar Sails Lifespan: Unlimited, but can not achieve FTL; Used for station keeping in system.Cost and Availability: 100B€; Rare. Black Market: Not available; Even re-habed T'sentraedi warships are worth more, and not NEARLY as expensive. The REF wouldn't even be able to sell captured ones as warehouses, would be forced to scrap them out. | ||||
| Weapons Systems: | |||||
| 1. T'sentraedi Style Heavy Lasers: Still a highly effective design, it is an REF standard weapon throughout the fleet. M.D.: 1D4×100 per blast. Rate of Fire: Twice per melee. Range: 200,000 miles. Payload: Unlimited. 2. Defensive Laser Batteries (200): Each vessel has at least 200 defensive laser batteries for anti-missile and meteorite defense. More can be added after-market. M.D.: 5D6 per blast. Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee). Range: 500 feet. Payload: Unlimited. | 3. Ships, Fighters, Power Armor, and Robots: Of the limited defenses these vessels DO have, this is the primary one. A full Regiment of Civil Defense is authorized for each inhabited vessel, and a battalion for uninhabited ones. Exact numbers will vary, however about 500 Destroids and 100 shuttles and fighters round out the general numbers. | ||||
| Features: | |||||