The Brotherhood Of Steel.
The Brotherhood Of Steel.
General Purpose Ship.
The Brotherhood Of Steel.
The Brotherhood Of Steel.
The TUATHA-Class is unique in the UGC, in that it is restricted to ONE SERVICE ONLY; Most other classes are either restricted to the militry or open to all. The TUATHA-Class is
Brotherhood Of Steel TUATHA-
Class General Purpose Ship.
restricted to the Brotherhood of Steel as their sole combat ship and shuttle.
With a building cost in excess of several billion dollars, the flagship and pride of the Brotherhood fleet, the TUATHA de DANAAN (TDD-1) was specifically designed for the specialized tasks, conducting unconventional warfare and operations. As well as halting the illegal exportation of drugs and weapons, the TUATHA-Class intercept rouge T'sentraedi, smugglers, conduct long-range research operation, and many more missions too small (or risky, with little chance of a big payoff) for the Spacy, but necessary in their own right.
Designed by BOS Captain Teletha "Tessa" TESTEROSSA, a minor psychic upon who's adventures the "Full Metal Panic" movie series was made. Her unrivaled knowledge of the ship and its capabilities earned her the nickname, "Poseidon's Wife" as Captain of the vessel. Armed with a formidable arsenal of cruise missiles, torpedoes and other highly advanced weapons systems, not to mention a contingent of special operations troops, powere armor, transport aircraft and Super Harriers, this highly formidable warship is capable of rivaling the military might of any naval power- Including the ships of the UGC Spacy.
Name: BOS TUATHA--Class General Purpose VSL.
Model Type: General Purpose.
Crew: 100
Passengers: As many as 10,000 more.
MDC By Location:
Main Hull-
External Hatches (02)-
Internal Hatches (5,000)-
150 each
100 each
Fighter Hanger Doors (1)-
Radar/Communications Antenna Arrays (06)-
Thrusters (10)-

2,000 each
20,000 each

Speed and Statistical Data:
Spacefold: Capable
FTL: Factor 30
Cruising Speed: Mach 200
In Atmosphere: Mach 5.
Underwater: 20 Kts max.
Note: The "Mach 200" above is NOT misprint; It is Mach 199+1, or 100 by 2, or however you care to think of it.
Clearance: 100 feet
Beam: 150 feet
Length: 20,000 feet
Weight: 20,000 tons.
Cargo: 50 tons
Power Systems:
Primary: Solar Sails. Lifespan: Unlimited, but can not achieve FTL; Used for station keeping in system.
Secondary: ZEMEX-2,500 Reflex System Lifespan: 21 years
Tertiary: Emergency Batteries 200,000 Lifespan: 500,000 hours on emergency power status.
Cost and Availability: 100 million credits; Only available to the BOS.
Black Market: From 80,000 to 100 million credits; Never before been available.
Weapons Systems:
1. T'sentraedi Style Heavy Laser (06): Still a highly effective design, it is an REF standard weapon throughout the fleet.
MD: 1D4 times 100 per blast.
Rate of Fire: Twice per melee.
Range: 200,000 miles.
Payload: Unlimited.

2. Automated Missile Battery (03): 03 of these batteries are on each vessel, one dorsal, one ventral, and one bow wards.
Missile Type: Any MRM or LRM
Purpose: Anti-Ship Defense.
MD and Range: Varies by type used.
Rate of Fire: Twice per melee.
Payload: Up to 1,000.
3. Defensive Laser Batteries (0): Each vessel has 50 defensive laser batteries for anti-missile and meteorite defense.
MD: 5D6 per blast.
Rate of Fire: Per gunners attacks per melee plus bonuses (generally 4 or 5 per melee).
Range: 500 feet.
Payload: Unlimited.

4. Ships, Fighters, Power Armor, and Robots:
Shuttles- None; The i>TUATHA-Class is a shuttle in it's won right.
Power Armors- Up to 100.
Space, Guardian, and Veritech Fighters- Up to 05.

For everything done to get these vsls on-line, the features are a little on the "skimpy" side.
  • ESM: Radar Detector. Passively detects other radars being operated.
  • Radar: Combat grade radar. Range 100 miles, can track up to 50 individual targets. 95% reliability (24% against unfriendly stealthed vehicles).
  • Blue Force Tracker: Identifies friend from foe. Overlays the information on both the radar and HUD, ensuring that friendly forces are not accidentally targeted.
  • GPS: Standard tracking device. Ties into the Blue Force Tracker.
  • HUD: Displays maps, radar, targeting information, and any OTHER information the wearer wants directly in front of the user. One is located at each weapons control and bridge station, and another makes up the majority of the bridge.
  • Anti-Jamming System: Reduces Electronics Countermeasure by 25% (decrease skill level appropriately).
  • FLIR/SLIR: Forward and Side Looking Infrared. Allows pilot to get visuals on targets at night.
  • Virtual Map: Displays a continuously-updating map of local terrain for the bridge. Takes data from and gives data to other friendly units in the area. Effective navigation of 85% as updates come. Good to 500 miles. Specific range can be adjusted in 10,000 mile increments.
  • 1 MC: Internal loudspeaker.
  • Video Camera: Records from the HUD. 5,000 hours of recording available.
  • Full range optic sensory suite: Infrared, ultra violet, Magnification, night sight, color filters, thermal imager.
    Range: 200 miles for MOST sensors.
  • Escape Pods: As many as 20 20-man pods, though only 10 10-man pods are required under law.
Combat Bonuses from TUATHA-Class Combat elite:
  • 3 additional attacks per melee.
  • One additional Attack Per melee at levels 3, 6, and 9 with any additional bonuses for the pilot.
  • +4 strike.
  • +2 dodge.