It is well-known that Perytonians can manipulate a form of energy not understood to UGC scientists, even the rare few who themselves can manipulate it, referred to as "magic." For generations, training in the use of magic was handed down in families, until a cultural exchange between Terra and Peryton resulted in some rather strange events; One Peryton student, Myliesh VEEROH, was taken to "The Hogwarts Acedemy," andother, Veriene J'HAOWL, to "The Unseen University," in England, Terra, and Orlando, Florida, Terra, respectively. upon their return to Peryton, the students resolved to build their own magical schools, based on the models they'd seen on Terra; This resulted in a bit of an embarrassment to Terrans, as both facilities are theme parks, not actual universities.
This notwithstanding, the schools were built, copying as closely as possible the originals. In the case of Hogwarts, VEEROH actually found people to establish the Houses and willing to change their names to do so (though this wasn't particulalry hard- she found indigents and promised them a roof over their heads if they signed onto her program).
J'HAOWL built Unseen University a little more loosely, though he did keep the titles and duties fairly much the same; He could not, however, find anyone willing to be turned into an orangutan nor could he (legally) cast a spell on one to bring it up to the standards of a librarian- So a real librarian was hired.
Hogwarts Academy:
Unseen University:

Hogwarts School of Witchcraft and Wizardry.
Hogwarts School of Witchcraft and Wizardry.

Hogwarts School of Witchcraft and Wizardry.
Hogwarts Acedemy.
The Coat Of Arms Of Hogwarts Shows Each House's Mascot And House Colors. Clockwise from top left: The Gryffindor lion, the Slytherin serpent, the Ravenclaw eagle, and the Hufflepuff badger.
School Information:
Location:Hogwarts Castle, Northern Alial, Peryton.
Motto:"Draco Dormiens Nunquam Titillandus" (Never Tickle a Sleeping Dragon).
Permanent Residents:
  • Hogwarts students
  • Hogwarts Staff
  • Hogwarts Ghosts
  • "The finest school of witchcraft and wizardry in the world."
    - From Hogwarts' recruitment literature.
    Hogwarts School of Witchcraft and Wizardry is a British wizarding boarding school teaching the magical arts, located in Scotland inside Hogwarts Castle. The castle is in the mountains near a loch. The precise location of the school can never be uncovered because it has been rendered Unplottable. Similarly, most wizarding schools locations are protected in order to prevent their ways of teaching being revealed, as well as protect the students and schools themselves from any harm.Hogwarts is considered to be one of the finest magical institutions in the wizarding world, though other notable schools include Unseen University Of Peryton. Children with magical abilities may be enrolled at birth, and acceptance is confirmed by owl post at age eleven. The school's motto is "Draco Dormiens Nunquam Titillandus" and is in Latin, which translates to "Never tickle a sleeping dragon."
    Hogwarts Castle.
    Hogwarts School is located in Hogwarts Castle, a large castle in Northern Alial, Peryton, a site selected because it matched that of the original on Terra. The castle has extensive grounds with sloping lawns, flowerbeds and vegetable patches, a loch (called the Blanco Locha, which is the closest Perytonians could come to saying "black lake"), a large dense forest called Silva Prohibitum (literally "forest forbidden"), greenhouses, sheds, stables, garages, a car port, and other outbuildings, and a full-size Quidditch Pitch. There is also an owlery, which houses all the owls owned by the school and those owned by students. A relatively recent addition was to add a very small Aero-Space Port, but with a HIGHLY restricted North Approach/Ascent Path and flight times during daylight hours only; This was to convenience The Peryton Social Guild, and remains unpopular with students and staff alike.The three highest towers are the Astronomy Tower, the Ravenclaw Tower, and the Gryffindor Tower. There are 142 staircases, which are known to move, in the massive castle, which is set upon huge rocks above a magnificent lake. The castle is known for its many updates and changes in layout throughout the years, such as regenerating itself after the Battle of Hogwarts. It should be noted that some rooms in the school tend to "move around," and so do the steps on the grand staircase.It was very difficult indeed for the founders to replicate this feat of the "old school" but they managed to do so, and in so doing may have saved it in the long run; Turns out, the building IS absorbing magic in small amounts and this gives it a way to purge said magic safely.The school has numerous charms and spells on and around it that make it difficult for norms to locate it; It looks more like ruins than an active school. Witches and wizards cannot Apparate or Disapparate in Hogwarts grounds, except when the Headmaster lifts the enchantment, whether only in certain areas or for the entire campus, so as to make the school less vulnerable when it serves the headmaster to allow Apparition. Normal electronic devices such as computers, radar and electricity "go haywire" around Hogwarts, but those powered by magic are fine.
    Hogwarts was founded 2184 A.D. by four people: Officially their names were Godric GRYFFIMDOR, Helga HUFFLEPUFF, Rowena RAVENCLAW, and Salazar SLYTHERIN. They were each to represent an aspect of personality that they were to bring out in new students. Their "real" names are carefully hidden, and unofficially the founder was Myliesh VEEROH.
    2291-2292 school year
    2292-2293 school year
    2293-2294 school year
    Sirus Black's Attack On The Fat Lady.
    In 2293 Sirius BLACK escaped from Azkaban. BLACK had been in Azkaban for thirteen years, convicted of murdering twelve Muggles and Peter PETTIGREW with a single curse. He was also convicted for turning former members of the school into VOLDEMORT in an apparent to return VOLDEMORT to power. BLACK broke into the school twice, one time almost ripping the Fat Lady to shreds, and another time getting close to a student's rat. Some students met Black in The Shrieking Shack along with Remus LUPIN, whereupon BLACK revealed his plot, which was that he was innocent, and it was supposedly dead PETTIGREW who had done the things crimes he had been convicted of, therefore BLACK had come back to kill PETTIGREW. Hearing the story, LUPIN believed it and planned to aid the man, but PETTIGREW had escaped and returned to VOLDEMORT. BLACK escaped the school.
    VOLDEMORT attempted to torture and humiliate a student, but the student escaped and succeeded in alerting all of VOLDEMORT'S enemies, Headmaster DUMBLEDORE in particular, that he had returned, and with that the Order of the Phoenix was restored one hour later. However, to the horror of all at Hogwarts, Cedric DOGGORY was murdered at the hands of VOLDEMORT.
    2295-2296 school year
    Hogwarts was further threatened when the Ministry of Magic began implementing "Educational Decrees" in 2295, as part of a conspiracy to discredit and ruin regining Headmaster Albus DUMBLEDORE. Dolores UMBRIDGE, the new Defense Against the Dark Arts teacher, was the center of this plan. With these Educational Decrees, she slowly took control of Hogwarts, and eventually replaced Albus DUMBLDORE as Headmistress, but was overthrown by students. The Ministry had no choice but to accept that VOLDEMORT had returned and UMBRIDGE was removed from Hogwarts.
    2296-2297 school year
    Through the 2296-2297 school year, new Minister Rufus SCRIMGEOUR ordered Aurors to guard Hogwarts for protection from Dark forces. In 2297, Hogwarts was attacked by a mob of Death Eaters. Student Draco MALFOY was forced into the service of Lord VOLDEMORT for the fear of his and his family's lives. As a result, Headmaster DUMBLEDORE'S safety was compromised, and he was killed by Severus SNAPE, though under circumstances that were not as permanent as they would appear. Following this horrible tragedy, Professor Minerva MCGONAGALL was appointed acting Headmistress, although the security of the school hung by a thread. There was no certainty that Hogwarts would remain open. The faculty agreed to follow "established procedures" and let the school governors ultimately decide.
    2297-2298 school year
    Regardless of the school governors' decision, with the takeover of the Ministry by VOLDEMORT, attendance at Hogwarts was mandatory for all eligible children. New, militaristic requirements were established, such as proof of blood status. This was so VOLDEMORT could keep an eye on the entire wizarding world from a young age, and to weed out muggle-borns, which included eleven-year old children who have no knowledge before the forced invitation, with the possibility of never entering Hogwarts nor returning to their homes ever again.
    Muggle Studies, involving mainly of how Muggles are vile things, became a required subject, while Defence Against the Dark Arts had simply become Dark Arts, teaching students illegal curses outright. Severus Snape was appointed Headmaster, and Alecto and Amycus Carrow, teachers of Muggle Studies and Dark Arts, respectively, have also been assigned as Snape's deputies. It was a time of great terror in which no one could be certain who was friend or foe.
    2298 and beyond
    "They stood up at once, and together he, Ron, and Hermione left the Great Hall. Great chunks were missing from the marble staircase, part of the balustrade gone, and rubble and bloodstains occurred every few steps as they climbed."
    The damage inflicted on the castle from the Battle of Hogwarts, report obtain through "irregular sources."
    Hogwarts Just Before The Battle Of Hogwarts.
    In May 2298, the Battle of Hogwarts took place. This battle ended with the death of many on both sides. Thanks to Harry POTTER, Lord VOLDEMORT was finally destroyed once and for all, and peace was restored, and Minerva MCGONAGALL returned to her position as Headmistress and Harry was celebrated as a true hero.
    Hogwarts sustained extensive damage during the battle. Multiple areas of the main building and adjacent areas were set on fire or blown up, and the Quidditch pitch was largely destroyed by fire.
    Based on what is known since the time of the Battle, Hogwarts was repaired and open by 2017; Headmistress MCGONAGALL had retired, the House System remained in place, many descendants of previous students were now coming to Hogwarts as new pupils, and Neville LONGBOTTOM became the Professor for Herbology after retiring as an Auror.
    School Year
    Term begins on 1 September. Students usually reach Hogwarts via the Hogwarts Express, which leaves from Platform 9¾ of London's King's Cross Station at 11 a.m. sharp.
    There seemed to be other ways of entering the school, such as via brooms or Floo powder, or simply Apparating to a nearby location such as Hogsmeade. Missing the Hogwarts Express for any reason is a very serious problem but will not cost the student points as long as they get there before the term has officially started.
    The First Years' View Of Hogwarts.
    The Hogwarts Express brings the students to Hogsmeade Station, where the first years traditionally cross the Black Lake in boats with the gamekeeper, and go under an opening in the rocks upon which Hogwarts is built, through a curtain of ivy, and finally into an underground harbor.
    Older students travel on the road in carriages pulled by thestrals (invisible to any that hasn't witnessed death) to the castle. The Welcoming Feast takes place in the Great Hall. This feast includes the Sorting ceremony, followed by a few words from the current Headmaster or Headmistress, the banquet starts after this, including large quantities of food and drink. The feast is closed with a few more words from the Headmaster, but it also included the usual "start-of-term notices."
    After dinner, students are led to their house common room by a prefect. This is a special time for new students to get comfortable with their surroundings, because the next day classes begin, 2 September. The class schedules are handed out during breakfast by the Heads of House. After two weeks of classes, the Quidditch team trials and flying lessons for the first years usually occur.
    Hogwarts' school year is structured in a similar way to other non-magical schools and colleges in the UK, with a three-term year punctuated by holidays at Christmas and Easter and bounded by the long summer holiday of nine weeks. Students have the option of staying at Hogwarts for the winter and spring holidays. Those who choose to stay at the castle do not have lessons and attend a feast on Christmas Day. Students also do not have classes the week of Easter, but this is much less enjoyable due to the large amount of work that the teachers assign students at this time in preparation for final exams.
    Other than the breaks and weekends, students do not receive holidays. However, students third year and above may visit Hogsmeade, the local village, occasionally. There are normally four feasts per year: The start-of-term feast at the beginning of the school year, end-of-term feast at the end of the school year, and feasts at Hallowe'en and Christmas. Feasts are also called to mark special occasions, as in Goblet of Fire, when there was a feast to celebrate the beginning of the Triwizard Tournament.
    Classes will proceed normally and the next notable event occurs on the evening of 31 October: the Hallowe'en feast. Decorations include giant pumpkins and flocks of hundreds of bats flying across the halls. The served foods include pumpkin treats, tarts, cakes and all sorts of magical sweets. The Quidditch season starts usually with the first Quidditch match in the first weeks of November. In the second week of December, the Deputy Head takes names of those who are staying at Hogwarts over the Christmas holidays. The first term usually ends about a week before Christmas and most of the students and some of the teachers go home by the school train.
    In Triwizard Tournament years, the Yule Ball occurs on the evening of Christmas Day, ending at midnight. On 25 December, a Christmas feast is held in the Great Hall. Shortly after 6 January (Epiphany aka Twelfth Night), the Hogwarts Express returns to Hogsmeade; the second term begins. The exact dates of the beginning of the Easter holidays vary every year. During these holidays, the students may go home. The final exams are held the first week of June and the results come out on the second week. In the evening before the Hogwarts Express goes back to London, the End-of-Term Feast is held. The Hogwarts Express returns to London during the third week of June. Some staff and all students leave Hogwarts for summer holiday.
    The Houses Of Hogwarts
    "We must unite inside her, or we shall crumble from within."
    - The Sorting Hat
    Hogwarts students are divided into four houses: Gryffindor, Hufflepuff, Ravenclaw, and Slytherin.
    Lion, Familiar And Totem
    Of House Gryffindor.
    Badger, Familiar And Totem
    Of House Hufflepuff.
    Gryffindor is one of the four Houses of Hogwarts School of Witchcraft and Wizardry, founded by "Godric GRYFFINDOR." The particular characteristics of
    House Gryffindor.
    "You might belong in Gryffindor,
    Where dwell the brave at heart,
    Their daring, nerve and chivalry
    Set Gryffindors apart."
    - The Sorting Hat.
    House Information:
    Founder:"Godric GRYFFINDOR" (actual name unknown).
    House Colors:Crimson/Scarlet and Gold.
    Familiar And Totem:Lion.
    • Bravery;
    • Nerve;
    • Chivalry;
    • Courage;
    • Daring;
    • Strong of Will.
    Ghost:The Headless One.
    Common room:Gryffindor Tower.
    students Sorted into Gryffindor are courage, chivalry, and determination. The emblematic animal is a lion, and its colors are red and gold. "The Headless One" is the house ghost.
    Gryffindor corresponds roughly to the element of fire, and it is for that reason that the colors red and gold were chosen to represent the House. The color of fire corresponds to that of a lion as well, red representing the mane and tail and gold representing the coat.
    The Gryffindor house emphasizes the traits of courage as well as "daring, nerve, and chivalry," and thus its members are generally regarded as brave, though sometimes to the point of recklessness. They can also be short-tempered. Notably, Gryffindor house contributed many members to Dumbledore's Army and the Order of the Phoenix.
    According to Phinaes Nigellus BLACK, members of other houses, particularly Slytherin, sometimes feel that Gryffindors engage in "pointless heroics." Another Slytherin, Severus SNAPE, considered many Gryffindors to be self-righteous and arrogant, with no regard for rules.
    "The House of Godric GRYFFINDOR has commanded the respect of the wizarding world for nearly ten centuries."
    - Minerva MCGONAGALL
    Gryffindors and Slytherins have shared a fierce house rivalry since their assumed founders, Godric GRYFFINDOR and Salazar SLYTHERIN, respectively, had a severe falling out over SLYTHERIN'S emphasis on "blood purity." There might also be an element of feeling wronged, Gryffindors tend to advance under circumstances which, when viewed from a Slytherin's point of view, may be considered unfair; Even members of other houses have expressed their believe that Gryffindor receives favoritism. The stock answer from most Headmasters/mistresses is that fortune favors the brave, although a few have admitted, to varying degrees, that judgments on the exact numbers is occasionally skewed. Noteworthily, NO Slytherin Headmaster/mistress has ever made any concession of the sort, but rather blamed Slytherin students themselves- "When faced with a danger, you simply stole into the wood work leaving others to face the threat alone. That you then aided them from afar is no mitigation; Perhaps you should quit wizardry and join the army as an artilleryman or a sniper. It seems to be the only thing you're good at, but you'd best work on your AIM first." Headmaster Severus SNAPE (a Slytherin) to House Syltherin student Rachel MORTON (who's protests that the others involved had ordered her to retreat and provide what the Army would call "Fire Support" fell on pointedly deaf ears).
    Overall, however, the houses of Ravenclaw and Hufflepuff tended to side with Gryffindor in its rivalry with Slytherin. This was particularly notable during the Second Wizarding War- The members of Dumbledore's Army were from Gryffindor, Hufflepuff, and Ravenclaw, but lacked many Slytherins (though this may be because they were not notified of the Army's creation as it came through word of mouth and they did not seem to associate with many or any Slytherins), and during the Battle of Hogwarts, the Slytherin students left while many students from the other three houses remained behind to fight against the attackers.
    Common Room
    The Gryffindor Common Room is located in one of the castle's towers (Gryffindor Tower), the entrance to which is located on the seventh floor and is guarded by an oil painting of the Fat Lady, who is garbed in a pink silk dress. She permits entry only after being given the correct (regularly changing) password. Behind her painting is a large common room, with a fireplace, and two staircases leading up to the girls' and boys' dormitories.
    There is a spell on the girls' staircase that prevents boys from using it, however there is no such enchantment on the staircase to the boys' dormitory, allowing girls to use it whenever they wish, due to the founders' belief that girls were more trustworthy. The common room is very comfortable, and members of the Gryffindor house meet there for study groups, celebrations, or relaxation. The walls are lined with portraits, each one depicting a previous or current Head of Gryffindor.
    Noteworthy Members.
    Gryffindor House Flag.
    Meehyck FREERAR: After graduating from Hogwarts Academy, Meehyck FREERAR joined the UGC Marine along with his twin brother, Jamie (a Slytherin). Jamie FREERAR would later get caught up in an embezzlement scandal and sent to prison, but Meehyck would eventually rise to the rank of Major before dying in the assault on City (IbiLxikoNa-89db47) which finally forced the planet into the UGC using his "Metal Typhoon" tactic. During his funeral, a House Gyffindor Garde D'Honneur was in presence (along with one individual wearing a similar black cloak, but no insignia), being the first appearance of Hogwarts in an official capacity beyond the school.
    Hufflepuff is one of the four Houses of Hogwarts School of Witchcraft and Wizardry. Its founder was the
    House Hufflepuff.
    "You might belong in Hufflepuff.
    Where they are just and loyal,
    Those patient Hufflepuffs are true,
    And unafraid of toil."
    - The Sorting Hat.
    House Information:
    Founder:"Helga HUFFLEFUFF" (actual name unknown).
    House Colors:Yellow and Black.
    Familiar And Totem:Lion.
    • Dedication
    • Hard Work
    • Fair play
    • Patience
    • Kindness
    • Tolerance
    • Unafraid of Toil.
    Common Room:Hufflepuff Basement.
    witch Helga HUFFLEPUFF. Hufflepuff is the most inclusive among the four houses, valuing hard work, patience, loyalty, and fair play rather than a particular aptitude in its members. The emblematic animal is a badger, and yellow and black are its colors.
    Hufflepuff corresponds roughly to the element of earth, and it is for that reason that the House colors were chosen: Yellow represented wheat, while black was emblematic of soil. The Hufflepuff points hourglass contains yellow diamonds.
    Students belonging to this house are known to be hard-working, friendly, loyal, honest and rather impartial. It may be that due to their values, Hufflepuffs are not as competitive as the other houses, or are more modest about their accomplishments. Hufflepuff is the most inclusive among the four houses; valuing hard work, patience, loyalty, and fair play rather than a particular aptitude in its members.
    Hufflepuff appears to have the least rivalry with the other houses, except in Quidditch, although the Triwizard Tournament did temporarily put a great deal of strain on the relationship between Gryffindor and Hufflepuff, due to unusual circumstances of the selection of both Gryffindor student Harry Potter and Hufflepuff student Cedric Diggory as Champions.
    "Everyone says Hufflepuff are a lot o' duffers."
    - Hagrid.
    According to Minerva MCGONAGALL, all four of the houses have produced exceptional witches and wizards in their time, but due to Helga Hufflepuff's policy of accepting any student and its usually poor performance in the House Cup, Hufflepuff is often thought to be the house of less talented wizards. However, this is merely a misunderstanding of the Sorting Hat's poem. The Hufflepuff house has produced a great many of successful and influential members of the wizarding world.
    Hufflepuff has produced the fewest number of dark wizards than any other house at Hogwarts. Their cheerful and friendly demeanor can probably account for this property of the House. Hufflepuff firmly demonstrated its loyalty during the Battle of Hogwarts in 2298, when they were second only to House Gryffindor in the number of students willing to stay and fight against VOLDEMORT and his forces in the defense of their school.
    Common Rooms
    The Hufflepuff Dormitories and Common room have never been seen by outsiders and is the only house with repelling devices in case of intruders. They are accessed through a pile of large barrels, found stacked in a shadowy stone recess on a right-hand side corridor near the kitchens. The barrel two from the bottom, middle of the second row, will open if tapped in the rhythm of 'Helga HUFFLEPUFF.'
    As a security device to repel non-Hufflepuffs, tapping on the wrong barrel, or tapping the incorrect number of times, results in one of the other lids bursting off and drenching the imposter in vinegar.
    However, once you make it through the tunnel entryway, the Hufflepuff dormitory is a quite cozy and welcoming place; It always feels sunny. The common room is a large, earthy, round room with low ceilings. The view from the round windows is of dandelions and rippling grass.
    The decor emphasizes the earthy-feel of the room with plants hanging and resting all about the room, some that even sing and dance. Burnished copper touchings with plush, cozy yellow and black patterned sofas and chairs welcoming a Hufflepuff student to relax and discuss the interesting specimens brought in by the Head of House. A Hufflepuff student retires
    Hufflepuff House Flag.
    Hufflepuff Battle Flag.
    through big, round doors in the walls of the common room to their dormitory.
    Unique amongst the houses, Hufflepuff has not one but TWO flags, which legend holds is a holdover from Helga HUFFLEPUFF'S own real father, who had been a Patrolman. One is the House Flag, and is authorized for display under 99% of conditions; The other is the Battle Flag, which only authorized for display under "battle" conditions (though this has come to mean sporting events as well). During the Second Wizarding War, the Hufflepuff Battle Flag on the Eastern Blockhouse was the last banner still flying, as all other positions had been overrun- It was here that the last survivors made their stand, and while the majority of the fighting had been carried by Gyffindor the victory went to Hufflepuff's banner- A minor faux pax that Gyffindor hasn't forgotten, but has chagrinedly not blamed Hufflepuff for.
    Eagle, Familiar And Totem
    Of House Ravenclaw.
    Serpent, Familiar And Totem
    Of House Slytherin.
    House Ravenclaw.
    "Or yet in wise old Ravenclaw,
    If you've a ready mind,
    Where those of wit and learning,
    Will always find their kind."
    - The Sorting Hat
    House Information:
    Founder:"Rowena RAVENCLAW" (actual name unknown).
    House Colors:Blue and Bronze.
    Familiar And Totem:Eagle.
    • Intelligence
    • Wit
    • Wisdom
    • Creativity
    • Originality
    • Individuality
    • Acceptance.
    Ghost:The Lady of Grey.
    Common Room:Ravenclaw Tower. Well, sort of.
    Ravenclaw is one of the four Houses of Hogwarts School of Witchcraft and Wizardry, founded by "Rowena RAVENCLAW." Members of this house are characterized by their wit, learning, and wisdom. Its house colors are blue and bronze, and its symbol is an eagle. The house ghost is the Lady of Grey.
    Ravenclaw roughly corresponds with the element of air; The House colors blue and bronze were chosen to represent the sky and eagle feathers respectively, both having much to do with air.
    "Wit beyond measure is man's greatest treasure."
    - Rowena RAVENCLAW w
    Ravenclaw House prizes learning, wisdom, wit, and intellect in its members. Thus, many Ravenclaws tend to be academically motivated and talented students. Ravenclaws also pride themselves in being original in their ideas, and methods. It's not unusual to find Ravenclaw students practicing especially different types of magic that other houses might shun.
    Students in Ravenclaw can also be quirky and possess unusual intellectual interests. Ravenclaws generally accept and celebrate these eccentrics.
    According to Slytherin prefects, Ravenclaws are so competitive when it comes to academic success that they are known to backstab each other, and likely other students, in order to get the top marks, while Hufflepuff prefects note that they are so proud of the success of famous members, such as Laverne de MONTMORENY, that they claim any intelligent wizard as a member of Ravenclaw, such as Bridget WENLOCK, who was in fact a Hufflepuff.
    Ravenclaw House appears to have little rivalry with the other houses, except in Quidditch (in which case it is most fiercely competitive with Hufflepuff). They tend to side with Gryffindor in its rivalry with Slytherin, as does Hufflepuff. Notably, many Ravenclaws joined the Hogwart Army and fought in the Battle of Hogwarts along with Gryffindors and Hufflepuffs. The Slytherin students who did not flee (of which there were very few) formed up in Ravenclaw ranks, to the chagrin of the Ravenclaws themselves.
    (Un)Common Room
    Knocker: "Which came first, the phoenix or the flame?"
    Luna: (Pause) "I think the answer is that a circle has no beginning."
    Knocker: "Well reasoned."
    - The solution to the riddle to enter Ravenclaw tower
    The Ravenclaw common room is in one of the castle's towers and is wide and circular. You have to climb a tight spiral staircase to get there. It has graceful arched windows, and the walls are hung with blue and bronze silks. The domed ceiling is painted with stars, which are echoed in the midnight-blue carpet. Tables, chairs, and bookcases cover the expanse of the floor, and a white-marble statue of Rowena RAVENCLAW sits next to the door that leads to the dormitories above.
    Unlike the other common rooms in the school, a logical riddle given by a bronze eagle-shaped knocker must be answered to enter. This could prove troublesome as anyone with enough intellect could intrude into the dormitory. However it has been said that most wizards and witches do not have much sense of logic, which is something that RAVENCLAW herself noticed, deciding to use clever riddles instead of passwords, as they are safer than some words.
    Noteworthy Members.
    Ravenclaw is sadly bereft of "noteworthy" members compared to the other houses, but churns out high quality moderate sociability wizards as a daily routine.
    The "most" notable graduate of Ravenclaw is Dr. SHELDON, a GIS engineer known to be... Odd. Dr. SHELDON even worked on the Basestar project, until it was determined that was a Kobolese construct, at which point the doctor's fickle (in this case extreme so, since the doctor didn't request to be assigned to the project) interest was lost, and reassignment was a matter of where to put the mad scientist.
    However, outside of magic Ravenclaw graduates seem to find reasonable success; Many well respected doctors, lawyers, and other professioanls come from Ravenclaw ranks. This might well be a reflection on Ravenclaw's nature; The willingness to try new things has been a hallmark of Dr. SHELDON as long as the doctor has worked in the field of astrophysics, and throughout the doctor's time in nuclear engineering, general astronomy, stellar physics, space drive engineering... No accident has ever been attributed to the doctor's work (despite attempts to do so)...
    The longest serving Chief Justice of the Galactic Court, the Honorable C Devlin DEENISH, was also a Ravenclaw; She was appointed to the court at 31 and retired as 96, 65 years total, of which 50 stood as Chief Justice. Her time as Chief of the Court alone was longer than most Justices, and indeed many came and went during her time; Her willingness to find alternative solutions to vexing issues won her praise in most sectors, her defense of the supremacy of the UWA and UGC and her defense of "common people" made her fairly popular with both camps.
    Post-Second War
    Ravenclaws didn't train for war; As a result, courage was about the only thing they had going for them when the Second Battle Of Hogwarts broke out, and then house suffered much heavier casualties than the other two houses that stood intact; The Slytherin who stayed formed up with the Ravenclaws, which helped t reduce the causlites (since the worst Slytherins were usually better than the best Ravenclaws in battle).
    Rebuilding the house after the war proved to be diffiuclt, as new students, hearing of the mauling Ravenclaw took in the war, tended to shy away from the house, even when the Sorting Hat said otherwise.
    House Slytherin.
    "Or perhaps in Slytherin,
    You'll make your real friends,
    Those cunning folk use any means,
    To achieve their ends."
    - The Sorting Hat.
    S final
    House Information:
    Founder:"Salazar SLYTHERIN" (actual name unknown).
    House Colors:Green and Silver.
    Familiar And Totem:Serpent.
    • Traditionalism
    • Resourcefulness
    • Cunning
    • Ambition
    • Leadership qualities*
    • Self-Preservation
    • Determination
    • Cleverness
    • Power.
    Ghost:The Baron.
    Common Room:Slytherin Dungeon.
    Slytherin is one of the four Houses at Hogwarts School of Witchcraft and Wizardry. Founded by Salazar SLYTHERIN, the house is composed mostly of pure-blood students, due to its founder's mistrust of Muggle-borns. The house is traditionally home to students who exhibit such traits as cunning, resourcefulness, and ambition. Its emblematic animal is a snake and its colors are green and silver. The house ghost is The Baron.
    Slytherin corresponds roughly with the element of water with serpents being commonly associated with the sea and lochs in western European mythology as well as serpents being physically fluid and flexible animals. The colors also correspond with waters around lakes and lochs often being green, and silver being often associated with grey rain water.
    Traits And Values
    "You could be great, you know, and Slytherin will help you on the way to greatness, no doubt about that."
    - The Sorting Hat.
    Slytherins tend to be ambitious, shrewd, cunning, strong leaders, and achievement-oriented. They also have highly developed senses of self-preservation.[9] This means that Slytherins tend to hesitate before acting, so as to weigh all possible outcomes before deciding exactly what should be done.
    The qualities which the original "Salazar SLYTHERIN" valued in the students he chose included cleverness, resourcefulness, determination, and "a certain disregard for the rules." Moreover, however, was his beliefe that only pure-blood students be admitted.
    Blood Purity
    The Sorting Hat claims that blood purity is a factor in selecting Slytherins as its decisions are based in pat of the nature of a house's members. Muggle-born Slytherins exist, but are very rare. There have also been definite examples of half-bloods sorted into the house. Also, pure-bloods are not automatically placed in Slytherin. There have been various examples of pure-bloods sorted into other houses.
    Slytherin and Gryffindor are generally rivals in Quidditch and for the House Cup. It is rare for Slytherin and Gryffindor students to be friendly with one another, and common for them to share animosity. This was particularly the case during the First and Second Wizarding Wars. During the latter conflict, few Slytherin students joined an association known as Dumbledore's Army; However, this could be explained by the fact that they were informed only at the last possible second. Most Slytherin students declined to defend their school in the Battle of Hogwarts, with some joining the Death Eaters- Only 5 survived the battle as defenders of the school, but of those that did defend it, none were ever called cowards, to their faces or behind their backs. One even died of apparently choking on what was later determined to be the ear of an enemy, proving she'd bit him in the fight- Probably a last act of defiance. The Acting Headmaster of the Academy at the time of the battle, Severus SNAPE, was also a Slytherin, and showed enough courage for five normal men- And almost suicidal determination in defense of the school.
    It is said that all Dark Wizards were in Slytherin though it is untrue, as a few were not, though how many were from this house before the Traitor began recruiting Death Eaters there is unknown. As Slytherin was his own House, it was certainly most easy for him to recruit there. Certainly, there were more Dark Wizards from Slytherin in any one given year than there were from all the other houses combined.
    However, it must be noted that Slytherins who oppose use of the Dark Arts and discrimination based on blood purity do exist.
    Cunning and ambition are easily turned towards ill purposes, but are not inherently negative; Furthermore, daring, intelligence, and loyalty can as easily become negative. A reason Slytherins may be thought less of by people is perhaps because many of them seem to value their own lives more than the lives of others. On Slytherin was quoted as saying "We Slytherins are brave, yes, but not stupid. For instance, when given the choice, we will always choose to save our own necks." There are clearly exceptions to this rule however, such as and Regulus BLACKE, who gave his life in an attempt to destroy one of the traps of the Traitor.
    The truth is that while most Dark wizards are Slytherins, many members of Slytherin House do not have Dark leanings, and smaller groups of the Traitor's supporters are aligned with other Houses. During the Battle of Hogwarts, while most of the Slytherin students left the school before the fighting started, several of them did return with the reinforcements to join the fight; Furthermore, it should be noted that the acting head at the time ordered the entire house to leave due to a single Slytherin student suggesting the student body surrender (although none of the Slytherins present moved to block the suggestion, as the other three houses did).
    Common Room
    The Slytherin common room is found in the dungeons of Hogwarts Castle, and is located underneath the Black Lake. Because of its location, the light in the common room is green. To enter the Slytherin common room one must merely speak aloud the current password in front of a stretch of damp stone wall; Once the word is uttered a concealed stone door will slide aside leaving a rectangular hole in the wall leading to the Slytherin common room. The password is changed very regularly.
    Post-Second War
    Under new half blood leadership, House Slytherin cleaned up its act in a fairly dramatic way; Open cowardice was punished, and Blood Purity was stricken from teaching, from discussion, and from the books. It was not even to be discussed, but as a foot note of a different era mbest forgotten if at all possible.
    Noteworthy Members.
    Severus SNAPE: "Cowardice" is a word often associated with House Slytherin- But NOT with Severus SNAPE. Brave, bold, even reckless, in any crisis threatening the school, if SNAPE wasn't right in the middle of the fight, then he could clearly be seen by even the most inattentive enemy. During the Battle of Hogwarts, he rallied the staff and students to the defense of the school, with a single minded determination to kill VOLDERMORT. SNAPE had served in the Spacy as a Fleet Marine Force Doctor, performing heart surgery while under fire. For this and other acts of heroism, he was twice awarded the Titanium Medal Of Valor- And the Purple Heart three times. After his service in the Spacy, SNAPE became a Sheriff's Deputy for a while, excelling in gang-related murder investigations. It is often said, "Were it not for his preference for spycraft and assassination, SNAPE would have been a Gryfindor." Even in his less than honorable pursuits, such as his secret murders of several would-be threats to the school (assassinations), he showed a bravery unbecoming a Slytherin- He would contact the threat and warn them that they'd best change their ways or face the very permanent consequences. It was no secret he was the school's master assassin, so the threat rarely fell on deaf ears, though a few choose to not listen. He was the first Slytherin Headmaster who's appointment went unchallenged throughout his tenure- In fact, the heads of the other 3 houses were summoned to a meeting in secret by the outgoing Headmaster Albus DUMBLEDORE, to discuss the matter of the next Headmaster, specifically to gauge the support for SNAPE'S ascension. There was three statements of support- A feat only matched a few times, and never before for a Slytherin.

    Hogwarts School of Witchcraft and Wizardry.
    Hogwarts School of Witchcraft and Wizardry.

    Hogwarts School of Witchcraft and Wizardry.
    Type: Magical School.
    Leader Title: Headmaster/Headmistress.
    Membership Type: Wizards in training, Wizards, and sometimes the witches come in, invited or otherwise.
    Goals: Students and Faculty; Alumni are rare to be seen.
    Size and Orientation: National Guild (450).
    A: Sponsorship:
    B: Dress:
    C: Equipment:
    D: Weaponry:
  • Secret
  • Simple (5); There is a school uniform, with a patch to each student based on their House.
  • Good Equipment (5);
  • Medical Supplies (10);
  • Large Library (20);
  • Magical Laboratory (30);
  • Alchemist (60);
  • Forge (10).
  • Simple (5).
  • E: Communications:
    F: Security:
    G: Stronghold(s):
    H: Intelligence:
  • Messengers (15);
  • Messenger Pigeons (20);
  • Limited Magic (30).
  • Iron Clad (30).
  • Fortified Large House (20);
  • Keep or Tower (25); 5 of each in total, actually, one for each House PLUS the Staff Keep and its own tower.
  • Spy Network (50); More precisely, they ARE they spy network.
  • I: General Alignment:
    J: Criminal Activity:
    K: Reputation:
    L: Salary:
  • Principled (10)
  • Assassin (15)
  • Unknown (5)
  • Charges Fees (0); The charge the students.
  • Outrageous (40).
  • Sub Guild; Four of them actually, Each House would have its own stats, but this is the cumulative effect of each House's stats;
  • Friendship- Men of Magic (15);
  • Friendship- Government (20);
  • Great Competition (+20); Unseen University.
  • Enemy Guild (+15); The Death Eaters, or at least what's left of them, as well as others.
    Unseen University Of Peryton.
    Unseen University Of Peryton.
    Unseen University Of Peryton.
    Unseen University.
    Unseen University's Coat Of Arms.
    Name:Unseen University Of Peryton.
    Owner:"The Students, Faculty, And Alumni Of Unseen University."
    Built:2182 AD.
    Founded by:Veriene J'HAOWL.
    Dedicated To:Alberto MALICH The Wise.
    Motto:"NVNC ID VIDES, NVNC NE VIDES" (now you see it, now you don't).
    "Unseen University, home of the greatest wizards on the known universe."
    - From Unseen University's recruitment literature.
    Unseen University Of Peryton, generally referred to simply as "Unseen University" or UU, is a school for wizards located on Peryton. Around t has been built the city of Ankh-Morpork. It was founded in the year 2182 AD by Veriene J'HAOWL, based on a school "founded" by Alberto MALICH The Wise on Terra; It would be 40 years before anyone on Peryton learned that "Alberto MALICH The Wise" was a fictional character and that his "school" was merely an amusement park.
    The Place
    The Unseen University has gates of octiron, and single-minded Bledlows to perform the Ceremony of the Keys every night. The University has an octagonal lawn, roses, other plants, and compost heaps tended by the university's gardener; The compost is semi-sentient, a neat trick developed by imbuing the original compost with just a touch of self-renewing levitation spell, but has grown over the last centuries to develop slight level of sentience, and thus the gardeners had to be replaced by properly trained wizards, lest it get out of control. The buildings are of ancient stone, and contain many dark, winding corridors and small rooms, far more than the size of the grounds should allow. The unusual architecture of the building suggests that the top decks and roof were built before the ground floors. Inside the University is the Great Hall, where the Wizard's four main meals of the day are eaten. Also noteworthy are the hundreds of paintings and busts of former Archchancellors that line the vestibule just outside the Great Hall. (Actually, only numbers 285, Veriene J'HAOWL, to present are real Archchancellor, the ret being the fictional Archchancellors of the Terran amusement park.) Other notable features are the Uncommon Room (a staff lounge where they argue and bicker like old women, sometimes plan for things "to" happen, whether they should or not, but mostly to relieve themselves, complete with the UGC-Standardized "Employees Must Wash Hands Before Returning To Work" sign); the gymnasium (which is for students to practice spells, not exercise, and as such is lined and protected very powerfully); the Emperor candle (a candle that is kept lit at all time) and the Tesseractical Floor (a deck of the Tower of Art wherein the decking itself was covered in the skins of the Gros-gos, a domesticated wooly animal or Peryton much like sheep, this being the best they could do to replace anything with sheep, as the "original" Tesseractical Floor's toilets had all be replaced by sheep, and the founders of the school were NOT amused when J'HAOWL tried to replicate this feat, indigence be damned, they WEREN'T taking care of a shoal of damned Gros-gos, and what was the big idea anyways?)
    The grounds are enclosed in brick walls, but there are some places where bricks can be removed to offer convenient footholds for young and reasonably athletic students to climb over. The more famous buildings are: The Tower of Art, the Library, and the High Energy Magic Building.
    Old Tom was the University's bell and it is made of octiron. Every hour this bell chimed heavy silences which render all sounds inaudible, and sometimes Old Tom rang during incidents involving a massive amount of magic, making verbal communication very difficult during the emergency. The bell was removed, very carefully, and placed in the basement's sub-basement, in a specially built space just beyond the school's outermost wall.
    The Unreal Estate is an area outside of the University walls. In the Terran Unseen University, the area had been used as the University's dumpster, and the magic contamination had made the ground unusable for any housing or farming until part of it was developed into a Thaumatological Park, serving two purposes: earning money for the University by selling commercially useful by-products of research magic and keeping young wizards trained usefully occupied after graduation, otherwise there's no telling what minds like those would find to do. The area was described as inherently dangerous, but as yet it hasn't developed THAT degree of residual magical energy...
    The University is unbelievably rich. This comes from the rents of Sator Square, the Plaza of Broken Moons, magical services throughout the city and the classrooms that are rented out for various uses. Much more recently there has been the money made from the Thaumatological Park.
    The People
    For many centuries, the wizards in Unseen University vied for the top position, the Archchancellor. The wizards were also in eight orders, each wizard fighting for the higher positions in the order, and fighting off other orders. The fighting changed from magical and murderous to quarrels and minor insults between faculty members. Fortunately, the murderous bent that overwhelming noted promotion at the "Unseen University" of Terra never developed here, and everybody is able to come down alive and have a big dinner in relative calm. There are many, many faculty members who are wizards who specialize in particular studies, drawing little salary, living at the ends of obscure corridors, unknown and unseen by others except at meals or when the more important wizards require the specialized wizards for some reason. Few faculty members like to teach. They have virtual lectures in a classroom (Room 3b) that does not exist, a happy arrangement mutually understood and respected by Faculty and students alike. The other lecture theatre specifically mentioned in the chronicles is Room 5b, which has its own woes in that Space and Time have come adrift from each other, and a lecturer walking in might discover he's already there and has started taking a class twenty minutes previously. Genuine lectures do happen at the University and are generally well-attended: For example, "the ONLY witch to graduate Unseeen University, Eskarina SMITH, clandestinely attended the lectures by hiding underneath the tiered benches, and watching from behind a line of pointy boots" according to the annuls of the Terran school. Fortunately, the Peryton school is not so chaotic; Every student does in fact attend their classes, and instructors attend their instructing, because nobody could figure out how to make it NOT work that way, and they didn't try all that hard either. Student wizards do have to pass an exam, with an 88% pass mark, to obtain a Bachelor's degree. After that, a wizard may leave and find work, or stay and do more researches for advanced degrees.
    All alumni of the UU have the right to wear a bronze octogram which symbolizes their attendance at the school.
    The Top Faculty
    • The Archchancellor: The head of Unseen University is the Archchancellor. The Archchancellor is considered an important figure and holds a seat on the Ankh-Morpork council (although this council itself has no power either), in which s/he acts as a magical advisor to the Patrician of Ankh-Morpork.
      Traditionally, the new Archchancellor is someone who has been away from the school for some time, in order to come in with fresh eyes. The first Archchancellor, Veriene J'HAOWL, was a avid outdoorsman and former soldier, with a love of hunting, camping, and fishing, and owned several rifles, shotguns, and handguns (some of which required special permits to possess). Due to their mutual standing on the Ankh-Morpork, the Archchancellors have maintaining a good standing with the Watch Commanders, mostly by posting bail for students and staff that get into trouble in town and otherwise keeping clear of the Watch, reciprocated by allowing the school to prosecute unruly students and staff that didn't necessarily cause TOO much trouble (especially in terms of property damage and injuries) and providing escorts to the University for those passing through the city (it can be a rough town).
    • The Bursar: A bursar is a professional financial administrator in a school or university. The Office of the Bursar is responsible for billing of student tuition accounts, including sending bills and making payment plans, the ultimate goal to bring all students into a status of paid in full. They also deal with faculty finance issues, accounts receivable, the payments that the university receives from outside organizations for which it performs services, payroll, investments, facilities, IT, HR, Health and Safety and oversight of admin functions at an institution.
    • The Deans: There are three Deans at Unseen University; Dean of Students, with power over enrollment and disciplinry matters (s/he usually serves as judge at disciplinry hearings), Dean of Academics, who holds final say over what is and is not taught in the classrooms, and Dean of Faculty, who decides hiring and disciplinry matters over faculty and staff. It was the Dean of Faculty who finally decided to discharge the gardeners in favor of a full wizard due to the disastrous idea of creating an animated compost pile. (The Gardener was not, in the end, fired; she was transferred to the scullery, given a nice little pay raise, and a few thousandcredit contingent on NOT discussing why she'd been reassigned.)
    • The Senior Wrangler: Administrator of tests, he reports to the Dean of Academics. He is 'nominally' responsible for creation and proctoring of tests, but usually leaves that to the instructors because they are SUPPOSED to know their field well enough and who's got the time to do all that? They also tend to the "stables" both 4-legged and 2, as they will usually be sent to the gates of Ankh-Morpork to welcome incoming students as staff (a job they usually enjoy, as it gets them out of the castle for a couple for days during which they drink and usually hook up with some local who's name will be summarily forgotten, if ever learned at all) and toe retrieve wayward students and staff, a job they hate (because they can't drink and screw around). The best Senior Wranglers are former witches.
    • The Chair of Indefinite Studies: Uhmmm... The thing about the Department of indefinite studies is, it's non-defined. Uhm... By definition.
    • The Lecturer in Recent Runes: Spell-creation using Runes is not a dead art; New ones are being discovered/forged/created, which leads to the conclusion that new spells are also being created. In fact, it's the Lecturer In Recent Rune's job to make sure the runes on the gate are still in good order, meaning they also have to have a bit of an artistic side, since the rune itself is quite intricate (the smart ones go out once a day and work on a section of the gate in order to keep up), but wholly effective (if the magic doesn't get you, just looking at that gaudy thing will make you want to go a different way).
    • The Librarian: Actually the most powerful wizard at the university, the Librarian alone stands before tens of thousands of very magical books, some of them with a quasi-life of their own... Oh, and students, who want to read them. And sometimes staff. And then, has to also balance the overdue cards. But mostly, they have to keep the BOOKS in line.
    • The Head of Inadvisably Applied Magic: Better known as the High Thaumatological Department, this is where magic turns into money. Sometimes.
    • The Egregious Professor of Cruel and Unusual Geography: In other words, the SERE instructor. Most of the wizards doing this job like it a lot- Until they have to do it themselves. Only ONE has ever excelled in this post, Wizard RINCEWIND, on account that he'd already done MUCH worse than all the evil, cruel, malevolent, vicious, horrible things he could think of and legally get away with doing to students. The Archchancellors seem to enjoy the course as well.
    • The Head of the Department of Post-Mortem Communications: Doesn't ever seem to get much in results, and tend to find their careers fairly short- One way or another.
    The Orders of Wizardry
    • Ancient and Truly Original Brothers of the Silver Star
    • Ancient and Truly Original Sages of the Unbroken Circle
    • Brotherhood of the Hoodwink
    • Brothers of the Order of Midnight
    • Sages of the Unknown Shadow
    • Venerable Council of Seers
    • Mrs Widgery's Lodgers
    • The Last Order
    Unseen University Degrees
    These are the UU courses in magic and related topics. UU also offers lesser degrees in medicine, law, geology and so on, but lecturers are required to have at least one magical degree from UU before they are allowed to teach.
    • Bachelor of Thaumatology (B.Thau)
    • Bachelor of Magic (B.Mgc)
    • Bachelor of Sortilege (B.S.)
    • Bachelor of Magianism (B.Mn.)
    • Bachelor of Divination (B.D.)
    • Bachelor of Civil Lore (B.C.L.)
    • Bachelor of Applied Theurgy (B.Ap.Th.)
    • Bachelor of Impractical Necromancy (B.Im.N.)
    • Bachelor of Amulets and Talismans (B.Am.Ta.)
    • Bachelor of Cabalistic Rites (B.C.R.)
    • Bachelor of Hyperphysical Chiromancy (B.H.Cr.)
    • Bachelor of Esoteric Occultism (B.Es.O.)
    • Bachelor of Fluencing (B.F.)
      The easiest degree to get, and the only true degree that has made its way to the Roundworld. Candidates need only answer a few questions on UU and its environs. Almost every Wizard has this degree, which gives the citizens of AM a good laugh, as it means that almost every Wizard is a B.F. (y'know, a "bloody fool").
    • Bachelor of Eldritch Lacemaking (B.El.L.)

    • Master of Thaumatology (M.Thau.)
    • Master of Magic (M.Mgc.)
    • Master of Sortilege (M.S.)
    • Master of Magianism (M.Mn.)
    • Master of Divination (M.D.)
    • Master of Civil Lore (M.C.L.)
    • Doctor of Thaumatology (D.Thau.)
    • Doctor of Magic (D.Mgc.)
    • Doctor of Sortilege (D.S.)
    • Doctor of Magianism (D.Mn.)
    • Doctor of Gramarye (D.G.)
    • Doctor of Divination (D.D.)
    • Doctor of Civil Lore (D.C.L.)
    • Doctor of Magical Philosophy (D.M.Phil.)
    • Doctor of Morbid Spellbinding (D.M.S.)
    • Doctor of Condensed Metaphysics (D.C.M.)
    • Doctor of Wizardry (D.W.)

    Customs And Traditions
    Beating the Bounds: Also known as "plunkers," this ceremony takes place each year at dawn on the 22nd of Grune. The entire faculty walks along the original boundaries of the University, walking through or if necessary over any buildings in the way of the original march route. Any nearby citizens are hit with live ferrets, and any red-headed men are given a "plunking." Upon return to the University, breakfast is served, in which duck must be present.
    Boy Archchancellor: Occurring at around Hogswatch, a first year student is selected to be the Archchancellor for the day. He has the full powers of Archchancellorship, and there is many a tale of him performing all manner of jokes and pranks on the most senior wizards. Because his life expectancy following this will almost certainly be brief, the boy chosen is normally the University's most unpopular student.
    The Convivium: The Degrees ceremony, in which the Archchancellor, University Council, eighth level wizards, masters and doctors proceed from the University to the Opera House. They are led by the Commander of the Watch, carrying a pot of mustard and a quill. Foreign dignitaries, city officials and nobles are also invited to this ceremony, and upon arrival at the Opera House, the Patrician will present the graduates with their degrees.
    Gaudy Night: This appears to be a follow up of the Convivium, and the new graduates attend a feast in the Great Hall of the University, making an even greater effort than usual to be the best dressed. The winner is thrown into the river by the losers.
    Head Of The River: Because of the difficulty of rowing on the river, teams of eight wizards will carry the racing skiffs and run from the University boathouse to the Brass Bridge. The course is known as the "Bumps," and the winning team is awarded a "Brown" (a new pair of brown boots to replace the ones that will by now have been effectively disintegrated). They are now referred to as "Head of the River."
    May Morning: Every May Day Dawn, the University choir sing from the top of the Tower of Art to the rest of the faculty, assembled below. Although the anthem cannot be heard, the Tower of Art being 800 feet high, the listeners still clap after five minutes, the length of time taken to sing the anthem.
    The Poor Scholars: This harks back to the founding days of the University, when young, but poor men with magical talent were accepted into the universities. However, there was no accommodation space for them, so they lived in lean-tos against the walls of the Tower of Art. As a recognition of their determination, the faculty would throw food down to (or at) the poor scholars. Now, this ceremony takes place once a year, and the students gather in Sator Square, where the faculty throw stale bread rolls at them as hard as they can.
    Rag Week: On this week, the wizards are let loose on Ankh-Morpork. Activities include the Short Street Climb, in which the wizards climb sideways across the streets. Some fail to reach the end, and fall into the "The Mended Drum." Another custom is tobogganing, in which the wizards go up to the Tower of Art on teatrays, and then toboggan back down. It must be noted that for this to happen, the involved students must have consumed a large amount of alcohol.
    Scrawn Money: Also known as "Archchancellor Scrawn's bequest," this rather dated ceremony requires all those who live on University property to assemble in Sator Square, where they are given two pennies, a pair of socks, and a loaf of day-old bread each. They are then allowed to watch the wizards eat lunch.
    'Sity and Guilds: Due to the rivalry induced violence between students of the various guilds and the university, it was decided to channel the rivalries into an annual sporting match, similar to football or rugby. The "playing field" was from The Shades to the Tower of Art. Goals are scored by kicking the ball through the door or window of a pub, and the scoring team had to get drinks bought by the other teams. Only one goal per pub was allowed due to the length of some games that had not benefited from this rule. It appears that the Unseen University has not participated in this for some time now.
    The Wizards' Excuse Me: A large dance at the end of the Backspindle term, to which the city nobles are also invited. There are two bands and a giant buffet with three dozen kinds of meat.
    Archchancellor Bowell's Remembrance's bun and penny: An extant bequest pays for one small currant bun and one copper penny to be placed on a high stone shelf on one wall of this vestibule (circular hall) every second Wednesday. No one knows why this is done, or even why the vestibule is named Archchancellor Bowell's Remembrance.
    The Hunting Of the Megapode: A veritable heyhoe-rumbledown as all fellows pursue the Megapode through the college buildings with much mirth and good spirits.
    Archchancellor Preserved Bigger's Bequest, or Poore Boys Funne: The Bigger's Bequest is a very large fund. Monies from the interest on the fund cover approximately 87.4% of the college food bill. It does however carry conditions, in order for the UU to have access to these funds they must play Football at least once every twenty years. Food is important to the modern wizard: The University appears to be regulated as tightly as any ship at sea by its mealtimes, which happen at approximately two-hour intervals throughout the day and night, like the ship's bells that tell sailors what watch they're on. There is much grumbling and reluctance, as 'most' of the staff would rather play Rugby, on account that there are more injuries, and sometimes that's the only game they get to play all year since the students hog the fields during all daylight hours.
    Flora and Fauna
    The grounds of the Unseen University Of Terra were describes as closed and heavily contaminated with magic, so a special ecosystem has evolved within it's walls, with many wondrous creatures not found elsewhere, and many highly intelligent and civilized varieties of common house pests. While the staff of the Unseen University Of Peryton have not seen this yet, they're ever watchful and hopeful, especially the much-expected rats that can understand speech and the ants that build pyramids.
    Octiron: An alloy of steel imbued with magic, making it extremely ill-behaved, extremely dark in color and known to produce thaumatic radiation. When used for common purposes it will often yield unexpected results. Octiron is also used for the safe containment and disposal of rogue magic, for instance, the lock on the doors of the University, old grimoires and spells with long half-lives, etc. Octiron is theoretically resistant to magical attacks, although in practice limitedly so.
    The University actually created this substance with nothing more than a description of what the material was, which was described as "naturally forming" but could not be identified so the first Unseen University Of Peryton simply developed their own "knock off."
    The Bledlows or "lobsters" are the security force of Unseen University and Hogwarts. They are mostly former watchmen and soldiers, heavy-set and have quite a good turn of speed for their age. They have a "time-honored and arcane ceremony" that at 02:00 which is akin to the Changing of the Guards at other institutions, only louder and more obtrusive. It starts by the on-coming Bledows arriving at the Main Gate, demanding, in the loudest voice possible, the keys to the gate. The off-going Bledlows then begins the "Patting of the Pockets," wherein they as loudly as possible search their pockets for said keys, then declare, "I'll Swear They Were Here This Morning." The search then turns to inner coat pockets, where the key is to be located, and then declaring, "Stone Me, They Were Here All Along," ending with the signing-over of keys between the incoming and outgoing Bledlows. Attempts to get them to remain quiet a are regarded as gross insults; They might know the value of a good night's sleep, but have no respect for deeper values such as Tradition.
    The one group they have thus far been unable to restrain are the Weatherwax, University-affiliated "witches" (that is, naturally magically talented and untrained). When they really want to get in, nothing (not even Bledlows) is able to stop them.
    Unseen University Of Peryton.
    Unseen University Of Peryton.
    Unseen University Of Peryton.
    Type: Magical School.
    Leader Title: Archchancellor.
    Membership Type: Wizards in training, Wizards, and sometimes the witches come in, invited or otherwise.
    Goals: The study of magic, partly for its own sake but mostly for the profit potential.
    Size and Orientation: International Guild (650).
    A: Sponsorship:
    B: Dress:
    C: Equipment:
    D: Weaponry:
  • None.
  • None (0).
  • Cheap Equipment (2);
  • Specialist Equipment (10);
  • Medical Supplies (10);
  • Spell Library (Spell Level 12, 105 points);
  • Magical Laboratory (30);
  • Alchemist (60);
  • Forge (10).
  • None (0). Theoretically it's not even allowed, but nobody "actually" pays that rule any real attention.
  • E: Communications:
    F: Security:
    G: Stronghold(s):
    H: Intelligence:
  • Letter Service (10).
  • Iron Clad (30).
  • Castle (50); Unseen University itself;
  • Surrounding City (60); Ankh-Morpork.
  • Gossips (2);
  • Underworld Contacts (5);
  • Psionics or Magic (20).
  • I: General Alignment:
    J: Criminal Activity:
    K: Reputation:
    L: Salary:
  • Aberrant (2);
  • Anarchist (4).
  • Con Men (5); To one degree or another, every last one of them...;
  • Poisoner (10);
  • Drug Master (15);
  • Professional Thieves (20).
  • Excellent (25).
  • Charges Fees (0; they charge students a fee to be there);
  • Excellent (25; they pay the staff).
  • Sub Guild (Special);
  • Friendship- Royalty (30);
  • Friendship- Merchants (10).